Showing 453 open source projects for "data structures c"

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  • 1
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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  • 2

    Beat Station

    beatStation is an openFrameworks tapping recorder

    beatStation can annotate onsets, beats or segments in audio files. Download the archive and extract/copy the directory on your local hard drive. Before starting the app you need to copy 2 or more sound files to annotate in the data/sounds/ subdirectory. You can also adjust different settings from the settings file. Take a look at the wiki page for more info. For instance, you can choose to tap with a midi interface or just use the keyboard. beatStation was designed as a game...
    Downloads: 1 This Week
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  • 3

    PyGCF

    Process GURPS Character Assistant GCF files to Python structures

    The GURPS Character Assistant program stores its core data as GCF files. These files contain a descriptions of entities and relationships, commands for manipulating them and rules on how to satisfy constraints. Unfortunately, said program is only available for Windows, doesn't support any kind of automation for generation of NPCs, doesn't function under WINE, and is very, very slow. This module is intended to provide a basis for rectifying those problems.
    Downloads: 0 This Week
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  • 4
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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    Matt9537s Park Manager

    Matt9537s Park Manager

    Park Managing tool for Roller Coaster Tycoon 3 (RCT3)

    The Park Manager is a standalone application for Roller Coaster Tycoon that offers a variety of features. Users can upload and download pre-made landscapes to build their projects upon. There is an in-depth yet easy-to-use system to search for parks to ensure you find the perfect park for you! You can leave comments and assign ratings on each park. New in Version 1.3, park manager will scan to determine what Custom Scenery (CS) you are missing in order to open a park. Also new is...
    Downloads: 0 This Week
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  • 6
    JVGS is an open source platform game that is not like the others. It is build on simple line structures loaded from svg files, giving the whole game a "sketched" and minimalistic look. Levels can be made with simple xml and lua files.
    Downloads: 4 This Week
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  • 7
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 1 This Week
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  • 8
    This project is a simulation model of the road traffic. The project is developed by students on FRI, University of Zilina, for educational purpose.
    Downloads: 0 This Week
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  • 9
    gmclib

    gmclib

    C++ Game programming Framework

    This is a C++ built on top of Allegro game programming framework, providing sound, video, IA, common placeholders for game data, Lua integration and more.
    Downloads: 0 This Week
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  • 10
    CSTUNTS

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap...
    Downloads: 0 This Week
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  • 11
    A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
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  • 12
    DotaHIT is a tool made for DotA (WarCraft 3 custom map) hero-build development. Open any DotA map file, then pick your hero+items. Also has useful extra features such as Replay Parser, Replay Finder, Data Dump, etc.
    Downloads: 0 This Week
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  • 13
    OpenSD2S is an open source software dedicated to driving simulation.
    Downloads: 0 This Week
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  • 14
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 97 This Week
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  • 15

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 16
    engine|zero is a "universal source port" - a 3D game engine aiming to be able to work with as many different game data types as possible.
    Downloads: 1 This Week
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  • 17
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 10 This Week
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  • 18
    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 4 This Week
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  • 19

    Linux Game Installers

    Linux Game Installers

    Linux Game Installer project are making Game Installers for Linux, Often for games that need external data from existing windows and dos games, These installers are made with mojosetup by Ryan C Gordon <icculus.org> and installs the open source remake of the game and downloads or ask for CD for the game and installs the data. This makes it easy to install and uninstall games and manage them. It has come to my attention that these installers doesnt work on PingyOS 12.* These are made in Arch Linux 64bit
    Downloads: 0 This Week
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  • 20
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 1 This Week
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  • 21
    Tournament

    Tournament

    A very simple program for tournament scheduling (football...).

    A very simple program for tournament organizing (football...). Given a number of teams, playoffs and venues and time data it gives the matches schedule in the best possible way. Languages: English and Catalan. Translation into additional languages is encouraged.
    Downloads: 0 This Week
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  • 22
    Netduino Laser Tag (NLT) is a project that uses the Netduino as a platform for software which controls a game of Laser Tag. It allows you to configure the game beforehand, supervise it while playing, and presents the data after the game finished.
    Downloads: 0 This Week
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  • 23
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 24
    FlightGearConnector

    FlightGearConnector

    FGC translates and distributes data from FG to other protocols and SW.

    Flight Gear Cconnector translates and distributes data from Flight Gear freeware simulator to other protocols and softwares. It is mainly used with an embedded system simulator that allows fast development of aerospace glass cocpits.
    Downloads: 0 This Week
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  • 25
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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