Showing 21 open source projects for "data structures c"

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    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 5 This Week
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  • 2

    Cambridge Rocketry Simulator

    Simulate high power rocket flights with splash down plots

    This software allows you perform six degree of freedom simulations of High Power Rocket (HPR) and model rocket flights. Parachute descent is also simulated. 3D flight trajectories are produced as well as detailed tabular flight data. Running in Monte Carlo mode allows generates multiple possible flight paths and splash down plots, indicating the probability of landing in an area. Peer-reviewed publication in the Journal of Open Research Software...
    Downloads: 1 This Week
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  • 3

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 4
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 5
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 5 This Week
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  • 6
    Infrastructure for creating document flow solutions, document forms, document printing forms. Automated data structure creation and modufication. Basic shems for store managment, accounting and other document flow tasks.
    Downloads: 0 This Week
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  • 7

    mod DNA-Based Installer (modDNA)

    An attempt to speed up installing large mod configs such as S.T.E.P.

    Mod Organizer (MO) provides a very solid way of installing mods. Skyrim Total Enhancement Project (S.T.E.P.) provides a very good collection of mods. Still, installing large collections (such as S.T.E.P.) takes many hours, mostly of menial and error-prone keypressing and mouseclicking, The aim of modDNA is to eventually speed it up to the point of "download 'DNA' developed by guru", then "download files necessary to reconstruct this DNA" (with modDNA providing hints for download), and...
    Downloads: 0 This Week
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  • 8
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 13 This Week
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  • 9

    PyGCF

    Process GURPS Character Assistant GCF files to Python structures

    The GURPS Character Assistant program stores its core data as GCF files. These files contain a descriptions of entities and relationships, commands for manipulating them and rules on how to satisfy constraints. Unfortunately, said program is only available for Windows, doesn't support any kind of automation for generation of NPCs, doesn't function under WINE, and is very, very slow. This module is intended to provide a basis for rectifying those problems.
    Downloads: 0 This Week
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  • 10
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 82 This Week
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  • 11
    Crystal Blue is a multiplatform game engine aiming to be small, simple, extendable, and scriptable. The scripting language is Python, the main language is C++. Blender 3d, with a Python script to export data, is the main content creator.
    Downloads: 0 This Week
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  • 12
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 13
    "JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
    Downloads: 0 This Week
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  • 14
    Fkmlandunter is a clone of the german card game "Land Unter". It runs over the network using the TCP/IP protocol for data transmission. A console client with ncurses and a QT client written in python and a GUI client using SDL are available.
    Downloads: 0 This Week
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  • 15
    A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
    Downloads: 0 This Week
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  • 16
    Console based application for managing data for d20 D&D games. Goals include monster generation, xp calculator, game time/calendar and combat manager.
    Downloads: 0 This Week
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  • 17
    Tools based on a data structure to efficiently represent the current state of a game of Go. These include a Go problem solver and a SGF editor.
    Downloads: 0 This Week
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  • 18
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
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  • 19
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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  • 20
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 21
    RGEN is a library consisting of random number generator and data accumulation classes.
    Downloads: 0 This Week
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