Showing 190 open source projects for "data structures c"

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  • 1
    Arnis

    Arnis

    Generate any location from the real world in Minecraft

    Arnis is a free and open-source desktop application that generates playable Minecraft worlds from real-world geographic data. The project processes large datasets from sources such as OpenStreetMap and elevation data to recreate terrain, buildings, roads, and landmarks with impressive spatial accuracy inside Minecraft. By converting geographic information into Minecraft blocks and structures, Arnis allows users to explore real cities, neighborhoods, and landscapes in a virtual environment that mirrors the real world. ...
    Downloads: 110 This Week
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  • 2
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform.
    Downloads: 17 This Week
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  • 3
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing to...
    Downloads: 23 This Week
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  • 4
    Steam Achievement Manager

    Steam Achievement Manager

    A manager for game achievements in Steam

    Steam Achievement Manager is a lightweight, portable desktop application designed to give users direct control over achievements and statistics associated with their Steam games. It works by interfacing with the Steam client and APIs, allowing users to unlock, relock, or modify achievements without needing to launch the actual game. The tool provides a simple interface where users can browse their game library, select a title, and view all available achievements in a structured format....
    Downloads: 164 This Week
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    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 6 This Week
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  • 6
    Luma3DS

    Luma3DS

    Noob-proof (N)3DS Custom Firmware

    Luma3DS is a program to patch the system software of (New) Nintendo (2)3DS handheld consoles "on the fly", adding features such as per-game language settings, debugging capabilities for developers, and removing restrictions enforced by Nintendo such as the region lock. It also allows you to run unauthorized ("homebrew") content by removing signature checks. To use it, you will need a console capable of running homebrew software on the Arm9 processor. Since v8.0, Luma3DS has its own in-game...
    Downloads: 97 This Week
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  • 7
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 24 This Week
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  • 8
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 7 This Week
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  • 9
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 5 This Week
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  • 10
    mapgen2

    mapgen2

    Map generator for games

    mapgen2 is a procedural map / island generator intended for games. It focuses on generating continent/island style maps (coastlines, mountains, rivers, etc.) with a vector / polygonal structure rather than a full high-resolution tile grid. Originally written in ActionScript, this tool emphasizes generating aesthetically pleasing island maps with realistic natural features while keeping computational complexity manageable. It supports exporting to SWF (Flash) via appropriate tooling. The most...
    Downloads: 0 This Week
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  • 11
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 3 This Week
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  • 12
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 18 This Week
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  • 13
    Mudlet

    Mudlet

    Cross-platform, open source, and super fast MUD client with scripting

    Play immersive, multiplayer, pure-text games on Mudlet. Performance defined Mudlet from its birth. The custom text display and the Lua-powered scripting system will handle the biggest raids without issues. Mudlet’s entire user interface is designed to be modded – from the space within the window to the look and feel of the client itself. Make yourself a beautiful portal to your text world. Mudlet is completely free to download, modify, and extend. Build on top of a powerful foundation and...
    Downloads: 2 This Week
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  • 14
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. These functions basically load data into a very simple script parser that controls cutscene logic. ...
    Downloads: 12 This Week
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  • 15
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 5 This Week
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  • 16
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 3 This Week
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  • 17
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 2 This Week
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  • 18
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users.
    Downloads: 0 This Week
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  • 19
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 1 This Week
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  • 20
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 0 This Week
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  • 21
    mcmap

    mcmap

    Pixel-art map visualizer for Minecraft

    mcmap is a command-line tool that generates top-down map images of Minecraft worlds. Written in Rust, it efficiently processes Minecraft region files to produce visual representations of terrain and structures, which can be used for navigation, world planning, or archival.
    Downloads: 5 This Week
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  • 22
    Stellarium

    Stellarium

    A planetarium software that shows a 3D simulation of the night sky

    Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
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    Downloads: 2,436 This Week
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  • 23
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 44 This Week
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  • 24
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages...
    Downloads: 21 This Week
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  • 25
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 5 This Week
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