Showing 17 open source projects for "physics"

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  • 1
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Ball Physics

    Ball Physics

    Small AS3.0 demo for study purposes

    This small demo in Action Script 3.0 uses the Box2D library's physics. To test the script on Adobe Flash, please download the Box2D for Flash here: https://sourceforge.net/projects/box2dflash/
    Downloads: 0 This Week
    Last Update:
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  • 3
    Red Rogue

    Red Rogue

    Flex roguelike

    ...The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 0 This Week
    Last Update:
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  • 4
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 3 This Week
    Last Update:
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  • 5
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
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  • 6
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
    Last Update:
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  • 7

    Se7enLibs (AS3)

    AS3 Utilities library (Games Development Framework)

    ...This is culmination of 2+ yrs experience in game programming. The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine. It also has a physics engine, which is not completed yet.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
    Downloads: 0 This Week
    Last Update:
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  • 9
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 10
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 9 This Week
    Last Update:
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  • 11
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
    Last Update:
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  • 12
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 16 This Week
    Last Update:
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  • 13
    The Mobile Autonomous Robot Simulation Framework assists in building the applications to simulate an Autonomous Mobile Robot, its interaction with the environment, behaviors and also its sensors, actuators and locomotion mechanism.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
    Last Update:
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  • 15
    A module for flash that will apply physics and collisions to any object that is attached to it.
    Downloads: 0 This Week
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  • 16
    Downloads: 0 This Week
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  • 17
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
    Last Update:
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