WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.

Features

  • Physics simulation including rigid bodies, joints, gravity, collision detection
  • Demo/TestBed set-ups to see physics in action and example worlds
  • Utilities for shapes like circles, polygons, boxes, handling of collision boundaries
  • Integration with ActionScript / Flash environment via Box2DAlche­my or similar ported C++ code compiled for use in Flash/AIR contexts
  • Sample/extras code (gravity, probe, shapes, etc.) to speed prototyping
  • World building abstractions (world construction kit) simplifying setting up physics scenes, body management, stepping simulation etc.

Project Samples

Project Activity

See All Activity >

Categories

Frameworks

Follow World Construction Kit (WCK)

World Construction Kit (WCK) Web Site

Other Useful Business Software
Forever Free Full-Stack Observability | Grafana Cloud Icon
Forever Free Full-Stack Observability | Grafana Cloud

Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Create free account
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of World Construction Kit (WCK)!

Additional Project Details

Programming Language

ActionScript

Related Categories

ActionScript Frameworks

Registered

2025-09-23