Showing 11 open source projects for "physics"

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  • 1
    Red Rogue

    Red Rogue

    Flex roguelike

    ...The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 1 This Week
    Last Update:
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  • 2
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Flave
    Flave is a Flash-based, OOP verlet physics engine developed in AS3 and Flash CS3.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 5

    Se7enLibs (AS3)

    AS3 Utilities library (Games Development Framework)

    ...This is culmination of 2+ yrs experience in game programming. The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine. It also has a physics engine, which is not completed yet.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
    Downloads: 0 This Week
    Last Update:
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  • 7
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 7 This Week
    Last Update:
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  • 8
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
    Last Update:
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  • 9
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 5 This Week
    Last Update:
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  • 10
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
    Last Update:
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