Showing 2351 open source projects for "physics"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. ...
    Downloads: 12 This Week
    Last Update:
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  • 2
    Get Physics Done (GPD)

    Get Physics Done (GPD)

    The first open-source agentic AI physicist

    Get Physics Done (GPD) is an open-source project designed to accelerate scientific research in physics by leveraging modern computational tools and automation techniques. It aims to simplify the process of performing simulations, calculations, and experimental analysis by providing structured workflows that integrate computational physics methods with reproducible research practices.
    Downloads: 8 This Week
    Last Update:
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  • 3
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 32 This Week
    Last Update:
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  • 4
    Horizon

    Horizon

    Horizon is Minecraft: Java Edition 26.3 rewritten in Rust

    Horizon is an open-source reimplementation of Minecraft: Java Edition built from scratch in Rust, offering a native alternative to the original Java-based game. It recreates Minecraft's core gameplay mechanics, world generation, physics, mobs, redstone systems, and multiplayer functionality while maintaining compatibility with existing Minecraft worlds. Horizon includes a dedicated launcher that handles installation, updates, Microsoft account authentication, and game file preparation across Windows, macOS, and Linux. Players can customize their experience with graphics presets, extended render distances, controller support, resource packs, data packs, and native Rust mods. ...
    Downloads: 12,578 This Week
    Last Update:
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  • 5
    Box2D

    Box2D

    Box2D is a 2D physics engine for games

    ...Additional capabilities include character movement, collision queries, sensors, deterministic simulation, and state restoration. Interactive examples help developers explore its physics behavior.
    Downloads: 3 This Week
    Last Update:
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  • 6
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 4 This Week
    Last Update:
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  • 7
    Box3D

    Box3D

    Box3D is a 3D physics engine for games

    Box3D is an open-source 3D physics engine developed by Erin Catto for games and interactive simulations. Written in portable C17, it provides rigid body dynamics and accurate collision detection in three-dimensional environments. The engine supports convex hulls, spheres, capsules, triangle meshes, and height fields. Continuous collision detection helps prevent fast-moving objects from passing through other bodies.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 7 This Week
    Last Update:
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  • 10
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
    Last Update:
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  • 11
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss, simple, and convenient way.
    Downloads: 1 This Week
    Last Update:
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  • 12
    TikZ

    TikZ

    TikZ figures for concepts in physics/chemistry/ML

    Collection of 111 standalone TikZ figures for illustrating concepts in physics, chemistry, and machine learning. Check out janosh.github.io to search, sort, open in Overleaf, and download figures (PDF/SVG/PNG) from this collection.
    Downloads: 5 This Week
    Last Update:
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  • 13
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 0 This Week
    Last Update:
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  • 14
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    ...Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    5.0 out of 5 stars 1 Review
    Downloads: 68 This Week
    Last Update:
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  • 15
    NeuralPDE.jl

    NeuralPDE.jl

    Physics-Informed Neural Networks (PINN) Solvers

    NeuralPDE.jl is a Julia library for solving partial differential equations (PDEs) using physics-informed neural networks and scientific machine learning. Built on top of the SciML ecosystem, it provides a flexible and composable interface for defining PDEs and training neural networks to approximate their solutions. NeuralPDE.jl enables hybrid modeling, data-driven discovery, and fast PDE solvers in high dimensions, making it suitable for scientific research and engineering applications.
    Downloads: 3 This Week
    Last Update:
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  • 16
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 10 This Week
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  • 17

    CMSSW

    CMS Offline Software

    CMSSW is a collection of software used wherever CMS is needed. CMS is a particle detector that is designed to see a wide range of particles and phenomena produced in high-energy collisions in the LHC. CMSSW has one executable, cmsRun and many plug-in modules.
    Downloads: 3 This Week
    Last Update:
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  • 18
    Tongjiang Lab

    Tongjiang Lab

    Free interactive 3D science lessons for high school

    Tongjiang Lab is a free, open-source educational platform offering interactive 3D science lessons for high school students. Its collection includes 54 lessons covering physics, chemistry, biology, and geography. Each lesson presents a self-contained three-dimensional environment with interactive controls and guided experiments. Teachers can follow step-by-step instructions and use guiding questions to explain scientific concepts. The simulations demonstrate topics such as chemical reactions, electrical circuits, projectile motion, and biological processes. ...
    Downloads: 47 This Week
    Last Update:
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  • 19
    NVIDIA PhysicsNeMo

    NVIDIA PhysicsNeMo

    Open-source deep-learning framework for building and training

    NVIDIA PhysicsNeMo is an open-source deep learning framework designed for building artificial intelligence models that incorporate physical laws and scientific knowledge into machine learning workflows. The framework focuses on the emerging field of physics-informed machine learning, where neural networks are used alongside physical equations to model complex scientific systems. PhysicsNeMo provides modular Python components that allow developers to create scalable training and inference pipelines for models that combine data-driven learning with physics-based constraints. It is built on top of the PyTorch ecosystem and integrates with GPU-accelerated computing environments to handle computationally demanding simulations and datasets. ...
    Downloads: 1 This Week
    Last Update:
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  • 20
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 5 This Week
    Last Update:
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  • 21
    NVIDIA Warp

    NVIDIA Warp

    A Python framework for accelerated simulation, data generation

    ...Warp provides a set of primitives for working with arrays, geometry, and physics operations, allowing users to implement complex simulations without writing low-level CUDA code directly. It also supports differentiable programming, enabling gradients to be computed through simulation pipelines, which is particularly valuable for machine learning integration.
    Downloads: 3 This Week
    Last Update:
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  • 22
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 3 This Week
    Last Update:
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  • 23
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    ...Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. With real-time recompilation and fast iteration loops, developers can see changes instantly, speeding up the creative process dramatically compared to traditional engines. The sbox ecosystem fosters collaboration, sharing, and extension through packages and community content, enabling a vibrant marketplace of user-created mods and assets.
    Downloads: 51 This Week
    Last Update:
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  • 24
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    ...It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. The repository also includes deterministic screenshot testing, image-difference checks, profiling, scripted playtests, and an architecture contract used to coordinate the agents.
    Downloads: 30 This Week
    Last Update:
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  • 25
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    ...It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 2 This Week
    Last Update:
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