Showing 2298 open source projects for "physics"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. ...
    Downloads: 0 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 4 This Week
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  • 3
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion.
    Downloads: 4 This Week
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  • 4
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss, simple, and convenient way.
    Downloads: 2 This Week
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  • 5
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
    Downloads: 0 This Week
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  • 6
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
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  • 7
    TikZ

    TikZ

    TikZ figures for concepts in physics/chemistry/ML

    Collection of 111 standalone TikZ figures for illustrating concepts in physics, chemistry, and machine learning. Check out janosh.github.io to search, sort, open in Overleaf, and download figures (PDF/SVG/PNG) from this collection.
    Downloads: 6 This Week
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  • 8
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 1 This Week
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  • 9
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 0 This Week
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  • 10
    Physics and chemical Utilities
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    Downloads: 397 This Week
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  • 11

    CMSSW

    CMS Offline Software

    CMSSW is a collection of software used wherever CMS is needed. CMS is a particle detector that is designed to see a wide range of particles and phenomena produced in high-energy collisions in the LHC. CMSSW has one executable, cmsRun and many plug-in modules.
    Downloads: 3 This Week
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  • 12
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 10 This Week
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  • 13
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    ...Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    Downloads: 39 This Week
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  • 14
    Basics Of Physics

    Basics Of Physics

    Basics Of Physics Book

    Basics Of Physics (pdf Book).
    Downloads: 0 This Week
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  • 15
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 4 This Week
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  • 16
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 2 This Week
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  • 17
    NeuralPDE.jl

    NeuralPDE.jl

    Physics-Informed Neural Networks (PINN) Solvers

    NeuralPDE.jl is a Julia library for solving partial differential equations (PDEs) using physics-informed neural networks and scientific machine learning. Built on top of the SciML ecosystem, it provides a flexible and composable interface for defining PDEs and training neural networks to approximate their solutions. NeuralPDE.jl enables hybrid modeling, data-driven discovery, and fast PDE solvers in high dimensions, making it suitable for scientific research and engineering applications.
    Downloads: 0 This Week
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  • 18
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 4 This Week
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  • 19
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    ...It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 1 This Week
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  • 20
    DeepXDE

    DeepXDE

    A library for scientific machine learning & physics-informed learning

    DeepXDE is a library for scientific machine learning and physics-informed learning. DeepXDE includes the following algorithms. Physics-informed neural network (PINN). Solving different problems. Solving forward/inverse ordinary/partial differential equations (ODEs/PDEs) [SIAM Rev.] Solving forward/inverse integro-differential equations (IDEs) [SIAM Rev.] fPINN: solving forward/inverse fractional PDEs (fPDEs) [SIAM J.
    Downloads: 0 This Week
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  • 21
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
    Downloads: 0 This Week
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  • 22
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 0 This Week
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  • 23
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. ...
    Downloads: 9 This Week
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  • 24
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    ...It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 3 This Week
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  • 25
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    ...It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 1 This Week
    Last Update:
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