Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game competition winners, dozens of published scientific papers, and even in a self-driving car simulation.
Features
- In the normal case Pymunk can be installed from PyPI with pip
- Documentation available
- Examples available
- Pymunk can also be installed with conda
- No complicated code should be needed to add physics to your game or program
- Should work on both Windows and OSX
- It should be possible to use with other libraries like Pygame and Pyglet
Categories
LibrariesLicense
MIT LicenseFollow Pymunk
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