Search Results for "ray tracing 3d simulation" - Page 2

Showing 50 open source projects for "ray tracing 3d simulation"

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  • 1
    Little Interactive Ray Tracing
    Downloads: 0 This Week
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  • 2
    C# / DX9.0 Demo App/ Source Code 1/20/03 Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
    Downloads: 0 This Week
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  • 3
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 4
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 5
    An implementation of ray tracing algorithm.
    Downloads: 0 This Week
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  • 6
    A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
    Downloads: 0 This Week
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  • 7
    Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.
    Downloads: 0 This Week
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  • 8
    A Verilog design for a simple ASIC that executes the Ray Tracing Algorithm.
    Downloads: 0 This Week
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  • 9
    ray tracing ghz band radio coverage java simulation
    Downloads: 0 This Week
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  • 10
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 0 This Week
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  • 11
    A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
    Downloads: 0 This Week
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  • 12
    The project implemented a Whitted-style ray tracer on the Cell processor in C language to utilize utmost power of the processor.
    Downloads: 1 This Week
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  • 13
    Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
    Downloads: 25 This Week
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  • 14
    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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  • 15
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 3 This Week
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  • 16
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 17
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 5 This Week
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  • 18
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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  • 19
    Atrak 3D Visualization Toolkit. Toolkit for the Visualization of 3D datasets produced by the Atrak ray tracing package.
    Downloads: 0 This Week
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  • 20
    Ray-Tracing-3D-Engine A Ray Tracer in C, based on the ray tracer by Caleb Piercy AKA gth759k (https://sourceforge.net/projects/rasterrain/) I recoded his raytracer in C and added some basic game controlls and physics+ I'm trying to port it to OpenGL
    Downloads: 0 This Week
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  • 21
    Implementation of ray tracing algorithm. Takes into account all physical properties of bodies. Includes scene definition language - a special language developed to help build complex scenes applying theoretical set operations on quadrics.
    Downloads: 0 This Week
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  • 22
    An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.
    Downloads: 0 This Week
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  • 23
    4D acceleration structures for ray tracing
    Downloads: 0 This Week
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  • 24
    Open extensible platform for rendering. It's designed to support complex rendering algorithms based on ray tracing. It will be able to perform robust and fast simulations of global illumination based on both in-house and published algorithms.
    Downloads: 0 This Week
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  • 25
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
    Downloads: 0 This Week
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