Showing 2 open source projects for "ray tracing 3d simulation"

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  • 1
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ... was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
    Last Update:
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  • 2
    An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.
    Downloads: 0 This Week
    Last Update:
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