Search Results for "ray tracing 3d simulation"

Showing 50 open source projects for "ray tracing 3d simulation"

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    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C...
    Downloads: 4 This Week
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  • 2
    ARHeadsetKit

    ARHeadsetKit

    Using $5 Google Cardboard to replicate Hololens

    ... Go popularized AR, overlaying virtual characters on a map of the world. Beyond that, AR has only played a minor role in the average person’s life, being used for a few occasional tasks such as measuring objects or testing out furniture. By interacting with detailed 3D models of the human body, surgeons can run through the steps of surgery and learn from mistakes in an environment that will not endanger a patient’s life.
    Downloads: 0 This Week
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  • 3
    OpticSim.jl

    OpticSim.jl

    Optical Simulation software

    OpticSim.jl is a Julia package for geometric optics (ray tracing) simulation and optimization of complex optical systems developed by the Microsoft Research Interactive Media Group and the Microsoft Hardware Architecture Incubation Team (HART). It is designed to allow optical engineers to create optical systems procedurally and then to simulate and optimize them. Unlike Zemax, Code V, or other interactive optical design systems OpticSim.jl has limited support for interactivity, primarily...
    Downloads: 1 This Week
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  • 4
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 62 This Week
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    Teem

    Tools to process and visualize scientific data and images

    Teem is a set of ANSI C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, ray tracing, PostScript rendering, and more.
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    Downloads: 26 This Week
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  • 6
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python2, Python3, R, Ruby, Tcl, C#, Java, and GNU Octave.
    Downloads: 13 This Week
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  • 7

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 8
    Zgoubi is a ray-tracing code. Since 1972 it pushes charged particles around accelerators and along beam lines, by step-wise resolution of the Lorentz force equation - and their spins by resolution of Thomas-BMT differential equation. Zgoubi is used for charged particle and beam dynamics simulations, and for accelerator and beam line design. It can simulate hadron and lepton beam and polarization dynamics in a large variety of accelerators (storage ring, synchrotron, cyclotron, microtron...
    Downloads: 3 This Week
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  • 9
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
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    Downloads: 161 This Week
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  • 10
    Radiance

    Radiance

    Highly accurate ray-tracing software system for UNIX computers

    Radiance is a free, highly accurate ray-tracing software system for UNIX computers. It is a suite of programs designed for the analysis and visualization of lighting in design. Radiance is superior to simpler lighting calculation and rendering tools in that there are no limitations on the geometry or the materials that may be simulated. Scene geometry, materials, luminaires, time, date and sky conditions (for daylight calculations) are specified; spectral radiance (ie. luminance + color...
    Downloads: 6 This Week
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  • 11

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    ... was trying to do 3D on early computers - big BW pixels! By late 80s I saw ray tracing and had to write my own. I wrote the 1st ver while taking vector calculus and CAD programming classes c. '92. I was intrigued not only by the beauty of the math but also ray tracing curved metals. This is actually the 2nd ver, ported from MFC to gnome (with enhancements like optional GL) c. '00 with some help from David. Apr'17: Updated to compile on recent Ubuntu/Debian - still runs, even on a pi!
    Downloads: 0 This Week
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  • 12
    This page is obsolete! We have moved to GitHub. Please visit the new website http://robast.github.io/ for the documentation and latest code. ------------- Root-based simulator for ray tracing (ROBAST) is a non-sequential ray tracing program which utilizes the 3D geometry library in ROOT. Its function is very simple compared to Geant4 Optical, but much easier to use. ROBAST is designed for ROOT users who would like to simulate a cosmic-ray or gamma-ray telescope which requires only geometrical...
    Downloads: 0 This Week
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  • 13
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
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  • 14

    VOpR

    VOpR - a virtual optical rail

    ... wavelengths of light and -optical systems as lists of basic optical elements. 2. The editor of linear optical systems. Some properties of the optical system are calculated in real time. 3. The virtual optical rail as a ray-tracing simulation of the optical system. The goal is to provide fast and useful diagnostic images, not realistic blur. Additionally there is full access to the java source code under the terms of the GPLv3.
    Downloads: 0 This Week
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  • 15
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 16
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ..." don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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  • 17
    rapido is a ray tracing library with support for static and dynamic geometry that enables real-time ray tracing of reasonably complex scene.
    Downloads: 0 This Week
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  • 18

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 19
    Simple 3D renderer based on ray tracing method.
    Downloads: 1 This Week
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  • 20
    RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
    Downloads: 1 This Week
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  • 21
    This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
    Downloads: 0 This Week
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  • 22
    Ray Tracing Project of Claudia, Wieland und Jan
    Downloads: 0 This Week
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  • 23
    ZRay is a kind of Ray Tracing technic. Note that Ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more realism than either ray casting or scanline rendering techniques.
    Downloads: 0 This Week
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  • 24
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 25
    M.Tracing
    Optical ray tracing library based on MATLAB environment Now working on the simple raytracing simulation. Documents are not ready yet. NEW UPDATE : ray generation function, other bug fix and multiple ray treatment
    Downloads: 0 This Week
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