Search Results for "ray tracing 3d simulation"

Showing 29 open source projects for "ray tracing 3d simulation"

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  • 1
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C...
    Downloads: 2 This Week
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  • 2
    ARHeadsetKit

    ARHeadsetKit

    Using $5 Google Cardboard to replicate Hololens

    ... Go popularized AR, overlaying virtual characters on a map of the world. Beyond that, AR has only played a minor role in the average person’s life, being used for a few occasional tasks such as measuring objects or testing out furniture. By interacting with detailed 3D models of the human body, surgeons can run through the steps of surgery and learn from mistakes in an environment that will not endanger a patient’s life.
    Downloads: 0 This Week
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  • 3
    OpticSim.jl

    OpticSim.jl

    Optical Simulation software

    OpticSim.jl is a Julia package for geometric optics (ray tracing) simulation and optimization of complex optical systems developed by the Microsoft Research Interactive Media Group and the Microsoft Hardware Architecture Incubation Team (HART). It is designed to allow optical engineers to create optical systems procedurally and then to simulate and optimize them. Unlike Zemax, Code V, or other interactive optical design systems OpticSim.jl has limited support for interactivity, primarily...
    Downloads: 0 This Week
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  • 4

    Teem

    Tools to process and visualize scientific data and images

    Teem is a set of ANSI C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, ray tracing, PostScript rendering, and more.
    Downloads: 33 This Week
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  • 5
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 20 This Week
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  • 6
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python2, Python3, R, Ruby, Tcl, C#, Java, and GNU Octave.
    Downloads: 16 This Week
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  • 7

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 8
    Zgoubi is a ray-tracing code. Since 1972 it pushes charged particles around accelerators and along beam lines, by step-wise resolution of the Lorentz force equation - and their spins by resolution of Thomas-BMT differential equation. Zgoubi is used for charged particle and beam dynamics simulations, and for accelerator and beam line design. It can simulate hadron and lepton beam and polarization dynamics in a large variety of accelerators (storage ring, synchrotron, cyclotron...
    Downloads: 5 This Week
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  • 9
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
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    Downloads: 204 This Week
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  • 10
    Radiance

    Radiance

    Highly accurate ray-tracing software system for UNIX computers

    Radiance is a free, highly accurate ray-tracing software system for UNIX computers. It is a suite of programs designed for the analysis and visualization of lighting in design. Radiance is superior to simpler lighting calculation and rendering tools in that there are no limitations on the geometry or the materials that may be simulated. Scene geometry, materials, luminaires, time, date and sky conditions (for daylight calculations) are specified; spectral radiance (ie. luminance + color...
    Downloads: 1 This Week
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  • 11
    This page is obsolete! We have moved to GitHub. Please visit the new website http://robast.github.io/ for the documentation and latest code. ------------- Root-based simulator for ray tracing (ROBAST) is a non-sequential ray tracing program which utilizes the 3D geometry library in ROOT. Its function is very simple compared to Geant4 Optical, but much easier to use. ROBAST is designed for ROOT users who would like to simulate a cosmic-ray or gamma-ray telescope which requires only...
    Downloads: 0 This Week
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  • 12

    VOpR

    VOpR - a virtual optical rail

    ..., -special wavelengths of light and -optical systems as lists of basic optical elements. 2. The editor of linear optical systems. Some properties of the optical system are calculated in real time. 3. The virtual optical rail as a ray-tracing simulation of the optical system. The goal is to provide fast and useful diagnostic images, not realistic blur. Additionally there is full access to the java source code under the terms of the GPLv3.
    Downloads: 0 This Week
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  • 13
    RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
    Downloads: 0 This Week
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  • 14

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 15
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 16
    This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
    Downloads: 0 This Week
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  • 17
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 18
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 19
    A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
    Downloads: 0 This Week
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  • 20
    A Verilog design for a simple ASIC that executes the Ray Tracing Algorithm.
    Downloads: 0 This Week
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  • 21
    ray tracing ghz band radio coverage java simulation
    Downloads: 0 This Week
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  • 22
    A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
    Downloads: 0 This Week
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  • 23
    Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
    Downloads: 15 This Week
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  • 24
    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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  • 25
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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