Search Results for "ray tracing propagation"

Showing 94 open source projects for "ray tracing propagation"

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  • 1
    Ray Tracing in One Weekend Book Series

    Ray Tracing in One Weekend Book Series

    The Ray Tracing in One Weekend series of books

    ...These books are formatted for printing directly from your browser, where you can also (on most browsers) save them as PDF. In Ray Tracing in One Weekend, you will build a simple brute-force path tracer. Continuing with Ray Tracing: The Next Week, you will add textures, volumes (like fog), rectangles, instances, lights, and support for lots of objects using a bounding volume hierarchy (BVH). Finally, with Ray Tracing: The Rest Of Your Life, we'll dive into the math of creating a very serious ray tracer.
    Downloads: 1 This Week
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  • 2
    AWS X-Ray Java Agent

    AWS X-Ray Java Agent

    The official AWS X-Ray Auto Instrumentation Agent for Java

    The AWS X-Ray Java Agent is a drop-in solution that enables the propagation of X-Ray traces within your Java web applications and servlet-based microservices. This includes automatic tracing for supported frameworks and libraries, including Spring, the AWS SDK, Apache HTTP clients, and JDBC-based SQL queries. The agent enables you to use the X-Ray SDK out of box, and requires no code changes to enable the basic propagation of traces. ...
    Downloads: 0 This Week
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  • 3
    AWS X-Ray SDK for Ruby

    AWS X-Ray SDK for Ruby

    The official AWS X-Ray Recorder SDK for Ruby

    ...You must also add either the Oj or JrJackson gems, for MRI and JRuby respectively, for JSON parsing. The default JSON parser will not work properly, currently. The SDKs included with X-Ray are part of a tightly integrated instrumentation solution offered by AWS. The AWS Distro for OpenTelemetry is part of a broader industry solution in which X-Ray is only one of many tracing solutions. You can implement end-to-end tracing in X-Ray using either approach, but it’s important to understand the differences in order to determine the most useful approach for you.
    Downloads: 0 This Week
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  • 4
    rayshader

    rayshader

    R Package for 2D and 3D mapping and data visualization

    This is an R package designed for producing beautiful and interactive 2D and 3D visualizations — especially maps and terrain renderings — using elevation/gridded data and ray-tracing / hill-shading methods. At its core, rayshader takes a matrix of elevations and applies shading, texture, ambient occlusion, overlays, and light modeling (ray shade, lambertian shading, etc.) to produce realistic relief maps. Users can rotate, zoom, and animate the scenes or script camera trajectories programmatically. It supports outputting high-quality renders via path tracing (using a companion package) and also offers depth-of-field (“cinematic blur”) effects to bring visual focus into scenes. ...
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  • 5
    AWS X-Ray SDK for Go

    AWS X-Ray SDK for Go

    AWS X-Ray SDK for the Go programming language

    AWS X-Ray recommends using AWS Distro for OpenTelemetry (ADOT) to instrument your application instead of this X-Ray SDK due to its wider range of features and instrumentations. See the AWS X-Ray docs on Working with Go for more help with choosing between ADOT and X-Ray SDK. Install the SDK using the following command (The SDK's non-testing dependencies will be installed): Use go get to retrieve the SDK to add it to your GOPATH workspace. X-Ray Go SDK will by default generate no-op trace and...
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  • 6
    AWS X-Ray SDK for Java

    AWS X-Ray SDK for Java

    The official AWS X-Ray Recorder SDK for Java

    AWS X-Ray recommends using AWS Distro for OpenTelemetry (ADOT) to instrument your application instead of this X-Ray SDK due to its wider range of features and instrumentations. The AWS X-Ray SDK for Java is compatible with Java 8 and 11. Applications may make downstream HTTP calls to communicate with other applications. If these downstream applications are also traced, trace context information will need to be passed so that the trace segments may be properly grouped into a single trace. ...
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  • 7
    Jaeger

    Jaeger

    Monitor and troubleshoot transactions in complex distributed systems

    As on-the-ground microservice practitioners are quickly realizing, the majority of operational problems that arise when moving to a distributed architecture are ultimately grounded in two areas: networking and observability. It is simply an orders of magnitude larger problem to network and debug a set of intertwined distributed services versus a single monolithic application. Jaeger, inspired by Dapper and OpenZipkin, is a distributed tracing system released as open source by Uber...
    Downloads: 0 This Week
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  • 8
    Apache SkyWalking

    Apache SkyWalking

    Application Performance Monitoring System

    Apache SkyWalking is an open source application performance monitoring system designed specifically for microservices, as well as cloud-native and container-based(Docker, Mesos, Kubernetes) architectures. It is capable of monitoring, tracing and diagnosing distributed systems in cloud native architectures. Apache Skywalking supports the collection of telemetry data from a number of different sources and in different formats, such as Java, .NET Core, PHP, LUA agent and more. It also...
    Downloads: 0 This Week
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  • 9
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    ...It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 5 This Week
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  • 10
    Kamon Telemetry

    Kamon Telemetry

    Distributed Tracing, Metrics and Context Propagation for applications

    Kamon Telemetry is a set of libraries for instrumenting applications running on the JVM. With Kamon Telemetry you can collect metrics, propagate context across threads and services, and get distributed traces automatically. The best way to get started is by following our installation guides and taking it from there. Have fun with Kamon. Monitor your backend applications, fix performance issues, and get alerted when problems happen. All without being a monitoring expert. Everybody starts...
    Downloads: 0 This Week
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  • 11
    Brave

    Brave

    Java distributed tracing implementation compatible with Zipkin backend

    Brave is a distributed tracing instrumentation library. Brave typically intercepts production requests to gather timing data, correlate and propagate trace contexts. While typically trace data is sent to Zipkin server, third-party plugins are available to send to alternate services such as Amazon X-Ray. This repository includes dependency-free Java libraries and instrumentation for common components used in production services.
    Downloads: 1 This Week
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  • 12
    AWS App Mesh Controller For K8s

    AWS App Mesh Controller For K8s

    A controller to help manage App Mesh resources for Kubernetes cluster

    AWS App Mesh Controller For K8s is a controller to help manage App Mesh resources for a Kubernetes cluster and injecting sidecars to Kubernetes Pods. The controller watches custom resources for changes and reflects those changes into the App Mesh API. The controller maintains the custom resources (CRDs): meshes, virtual nodes, virtual routers, virtual services, virtual gateways, and gateway routes. The custom resources map to App Mesh API objects. AppMesh controller supports monitoring the...
    Downloads: 0 This Week
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  • 13
    AWS Powertools for Lambda

    AWS Powertools for Lambda

    Powertools is a developer toolkit to implement best practices

    A TypeScript utility library that provides best practices and tools for AWS Lambda applications.
    Downloads: 0 This Week
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  • 14

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 15
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++...
    Downloads: 7 This Week
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  • 16
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 6 This Week
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  • 17
    AWS Serverless Application Model

    AWS Serverless Application Model

    An open-source framework for building serverless applications

    The AWS Serverless Application Model (SAM) is an open-source framework for building serverless applications. It provides shorthand syntax to express functions, APIs, databases, and event source mappings. With just a few lines per resource, you can define the application you want and model it using YAML. During deployment, SAM transforms and expands the SAM syntax into AWS CloudFormation syntax, enabling you to build serverless applications faster. To get started with building SAM-based...
    Downloads: 0 This Week
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  • 18
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 11 This Week
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  • 19
    Roblox Shaders

    Roblox Shaders

    Roblox Shader – Download on Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 1,314 This Week
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  • 20
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 74 This Week
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  • 21
    Roblox Shaders Master

    Roblox Shaders Master

    Roblox Shader – Download for Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 56 This Week
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  • 22
    ARHeadsetKit

    ARHeadsetKit

    Using $5 Google Cardboard to replicate Hololens

    With the AR MultiPendulum app, I created the world’s first AR headset experience that does not rely on expensive specialized hardware. Using Google Cardboard, a standard iPhone, and video footage from the phone’s camera, the app creates an AR headset experience by rendering the user’s surroundings in VR. Augmented reality (AR) is a technology that overlays virtual objects over the real world. For years, AR experiences have been available on smartphones through handheld AR apps. In 2016,...
    Downloads: 0 This Week
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  • 23
    Yocto/GL

    Yocto/GL

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

    ...Simple shape data structure, utilities for manipulating triangle meshes, quads meshes and line sets, computation of normals and tangents, linear and Catmull-Clark subdivision, procedural shapes generation, ray intersection and closest point queries. Ray intersection and closest point queries of triangle meshes, quads meshes, line sets and shape instances using a two-level bounding volume hierarchy. Path tracing of surfaces and hairs supporting area and environment illumination, microfacet GGX and subsurface scattering, multiple importance sampling.
    Downloads: 0 This Week
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  • 24
    OpenCensus Libraries for Go

    OpenCensus Libraries for Go

    A stats collection and distributed tracing framework

    OpenCensus and OpenTracing have merged to form OpenTelemetry, which serves as the next major version of OpenCensus and OpenTracing. OpenCensus is a set of libraries for various languages that allow you to collect application metrics and distributed traces, then transfer the data to a backend of your choice in real time. This data can be analyzed by developers and admins to understand the health of the application and debug problems.
    Downloads: 0 This Week
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  • 25
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques.
    Downloads: 0 This Week
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