Showing 712 open source projects for "notepad-plus"

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  • 1
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 7 This Week
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  • 2
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 3
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
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  • 4
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
    Downloads: 18 This Week
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  • 5
    Caelum Graphics System

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3

    Downloads: 0 This Week
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  • 6

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 7

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 8
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 1 This Week
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  • 9
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 10
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 11
    SH-Engine

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.
    Downloads: 0 This Week
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  • 12
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 0 This Week
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  • 13

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 14

    GDS3D

    Interactive 3D Layout Viewer for GDSII

    GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project is also hosted on Github: https://github.com/icdut24/GDS3D, but currently not actively maintained by us. Forks can be found at https://github.com/trilomix/GDS3D and https://github.com/skuep/GDS3D
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    Downloads: 31 This Week
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  • 15
    GLTF/GLB Windows Shell Extension: This shell extension automatically adds thumbnail images to .glb files in Windows File Explorer and provides a right click menu option to generate a 3D preview image for .gltf files. Supports multi-file select and directory processing. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255640 LAS/LAZ Pointcloud Windows Shell Extension: This "quick viewer" shell extension provides a Windows File Explorer right click menu...
    Downloads: 5 This Week
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  • 16
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 62,938 This Week
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  • 17
    Experimental OpenGl night sky rendering by making full use of modern PCs hardware. Writing another planetarium is crazy? It's Glunatic!
    Downloads: 0 This Week
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  • 18
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 1 This Week
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  • 19
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 8 This Week
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  • 20
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
    Downloads: 0 This Week
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  • 21
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 22
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 2 This Week
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  • 23
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 24
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 97 This Week
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  • 25
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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