Open Source ChromeOS 3D Rendering Software - Page 10

3D Rendering Software for ChromeOS

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  • 1
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 2

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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  • 3
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 4
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 5
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
    Downloads: 0 This Week
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  • 6
    A C++ raytracer library.
    Downloads: 0 This Week
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  • 7
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 8
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 0 This Week
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  • 9
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 0 This Week
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  • 10
    Lux Render is a new GPL/Open Source unbiased render engine.
    Downloads: 0 This Week
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  • 11
    Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
    Downloads: 0 This Week
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  • 12
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
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  • 13
    Medic Medical Image Solutions !!! RePlanning new Solution !!!
    Downloads: 0 This Week
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  • 14
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 15
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 16
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
    Downloads: 0 This Week
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  • 17
    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
    Downloads: 0 This Week
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  • 18
    The further development on the orphaned codebase of Moonlight3D
    Downloads: 0 This Week
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  • 19
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
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  • 20
    Arcball (tracball) OpenGL widgets for different toolkits now supported fltk (1 and 2) and gtkmm (gtkglextmm).
    Downloads: 0 This Week
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  • 21
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
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  • 22
    A C/S system to visualize very large terrains from a 1st-person view. The terrain model is stored in multiple resolutions depending on the distance of the viewer. This produces fast high quality images from all distances.
    Downloads: 0 This Week
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  • 23
    MusicWatcher is a perl based non-realtime music analysis and visualization system with complete example implementations. One example renders a 3d music driven animation in povray.
    Downloads: 0 This Week
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  • 24
    Myrmidon tracer is a 2 in one projetcs as it will in a first time implement a fully functional raytracer using CSG, different light model(Phong, Cook Torrance, Ward...) and other BRDF. The second part of the project is the use of Photon mapping techniqu
    Downloads: 0 This Week
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  • 25
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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    See Project
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