Open Source ChromeOS 3D Rendering Software - Page 12

3D Rendering Software for ChromeOS

  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Try Free
  • 1
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    A series of tutorials that demonstrate how to use the Flash Papervision 3D engine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • 5
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Development of an open-source 3D game involving animals and mayhem.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 in Free Credit Towards Top Cloud Services Icon
    $300 in Free Credit Towards Top Cloud Services

    Build VMs, containers, AI, databases, storage—all in one place.

    Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
    Get Started
  • 10
    PoJamas aims to provide a Python and tools for loading, processing, and producing .cr2, pz3 (crz, pzz) files compatible with the SmithMicro (e-frontier) Poser character animation application. PoJamas is composed of: - Python library - Python Wavefront (.obj) 3D viewer based on GLFW - LibreOffice/Python Application (to ease the library and the viewer usage) As of 2020, the project is ported in Python3 As of 2021 this project proposes a 3D viewer for Wavefront files (pypos3dv) PyPosPosLO v0.15 (and above) provides the means to easily create Poser Mechanical Character. Results can be seen here: https://sharecg.com/v/94509/view/11/Poser/Hawker-Tempest-Character-v2
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    PovMorpheus is programm for morphing between two or more PovRay files. It is programm for generating intermediate files for animation. For example you can take two files with nurbs patches and to make interpolation with PovMorpheus.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Project Water is a multiplayer war simulation game containig our game engine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    PyGLSL is a GLSL wrapper for Python to access Vertex/Fragment Shaders on top of PyOpenGL - Requires pyrex and OpenGL>=2.0
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    QbiX is an OpenGL engine written in C++ for Linux / Windows / MacOS. The engine can be used to develope complex games and short demos and examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Unified Environment Handler that sits on OpenGLUT's head, processing collisions, friction, etc, as well as including extended lighting, shading, and anti-aliasing not native to OpenGLUT.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    RCmania is a 3D Racing Game featuring remote controlled vehicles to be ported to many platforms, its Free and Open Source.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    A Verilog design for a simple ASIC that executes the Ray Tracing Algorithm.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    RadDoom is a radiosity scene renderer that use "Dynamic Surface Subdivision". It's write in Java and Java3D. It enables, in real time, the user to travel in the 3D scene during rendering.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    RadianceML aims to integrate the Radiance lighting simulation system into XML environments. A set of XSL transformations is used to import and export native Radiance scenes, a schema to validate scenes and use XML-editors.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Raja stands for "Ray-Tracer in Java". The Raja project intends to build a complete modern Ray-Tracer using the Java language.
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB