Open Source ChromeOS 3D Rendering Software - Page 16

3D Rendering Software for ChromeOS

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  • 1
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 0 This Week
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    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
    Downloads: 0 This Week
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    My freetime projects
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    Downloads: 0 This Week
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    Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
    Downloads: 0 This Week
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    cmjTracer is a small Java based ray tracer with antialiasing and Constructive Solid Geometry (CSG). It will be capable of importing various 3D and image file formats for rendering. It will also be able to render keyframed animations.
    Downloads: 0 This Week
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    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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    CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
    Downloads: 0 This Week
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  • 10
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 0 This Week
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    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
    Downloads: 0 This Week
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    fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
    Downloads: 0 This Week
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    Gaia is an modern high level open source C++ GPU library.
    Downloads: 0 This Week
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    Teddy is general graphics library and space-roleplaying game framework.
    Downloads: 0 This Week
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    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
    Downloads: 0 This Week
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    gljava is a full OpenGL binding for Java
    Downloads: 0 This Week
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    gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
    Downloads: 0 This Week
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    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. It is used at the Georg-Simon Ohm University of Applied Sciences in Nuremberg for teaching computer graphics courses.
    Downloads: 0 This Week
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    GLW is a C++ wrapper library aimed to simplify usage of common OpenGL features, like vertex/index buffers, framebuffer objects, GLSL shaders.
    Downloads: 0 This Week
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    A System for Rendering Graphics with Java and C++
    Downloads: 0 This Week
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    Realistic hair rendering on GPU.
    Downloads: 0 This Week
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    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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    jDonut is a minimal, lightweight, pure Java-based 3d rendering engine, written with a paradigm somewhere between scene-graph engines and OpenGL.
    Downloads: 0 This Week
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