3D Rendering Software

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  • 1
    glean is a set of tools to test and compare performance, features, and image quality of OpenGL implementations on one or more graphics cards.
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  • 2
    THIS glew-1.5.4 binding to GNAT Ada.Please goto https://sourceforge.net/projects/opengl3ada/
    Downloads: 0 This Week
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  • 3
    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
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  • 4

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.
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  • 5
    gljava is a full OpenGL binding for Java
    Downloads: 0 This Week
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  • 6
    glomp is an open source multipipe OpenGL library. Its intent is to automatically distribute 3D graphics computations over multiple graphics card on the same machine.
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  • 7
    gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
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  • 8
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 9
    OpenGL based panorama viewer/stitcher.
    Downloads: 0 This Week
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  • 10
    Easy development of stereoscopic OpenGL applications. Supports anaglyph, side by side, horizontal split and quad buffer stereo and setup of the projection matrices for the frustums of left and right eye that are necessary for stereoscopic rendering. Version 2 added support for a freely located observer.
    Downloads: 0 This Week
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  • 11
    GLW is a C++ wrapper library aimed to simplify usage of common OpenGL features, like vertex/index buffers, framebuffer objects, GLSL shaders.
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  • 12
    A System for Rendering Graphics with Java and C++
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  • 13
    Realistic hair rendering on GPU.
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  • 14
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 15
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
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  • 16
    iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
    Downloads: 0 This Week
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  • 17
    An extensible photorealistic renderer based on Monte Carlo pathtracing and other advanced rendering techniques.
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  • 18
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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  • 19
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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  • 20
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
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  • 21
    ivKit is collection of useful components for Open Inventor and Coin applications.
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  • 22
    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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  • 23
    jDonut is a minimal, lightweight, pure Java-based 3d rendering engine, written with a paradigm somewhere between scene-graph engines and OpenGL.
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  • 24

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
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  • 25
    jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
    Downloads: 0 This Week
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