3D Rendering Software

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  • 1
    3D simulation projects including realistic sky and atmosphere rendering and wavelength/spectrum based color rendering. May also later contain cloud and terrain generation.
    Downloads: 0 This Week
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  • 2
    The BLEU project was created with C++, OGRE, RBGUI, and OIS. Obviously the code structure is not the most ideal imaginable, but I was hard pressed for time when I wrote it. If I were to write it today, it would be completely different. As you can see in my GPE documentation, I no longer use the friend keyword quite so liberally (In fact, haven't used it once in GPE). The naming convention I have used is a bit wonky as well. In addition the scoping for all the variables, methods, etc. really needs to be reorganized. I might get around to doing a refactoring on this code, but I wouldn't hold my breath. I wrote it over three years ago, and wrote it in quite a hurry when I did. If you compare this stuff with my GPE code, its like night and day. Well, hopefully somebody learning to work with OGRE or to program in C++, might find it useful
    Downloads: 0 This Week
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  • 3
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
    Downloads: 0 This Week
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  • 4

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
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  • 5
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 0 This Week
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  • 6
    micro openGL core (software rendering only), easily portable (written in C)
    Downloads: 0 This Week
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  • 7
    The cGL class is designed to give a blank OpenGL window to the developer without any fuss of creating an OpenGL context. It is aimed at helping non-expert programmers to get their OpenGL Win32 application off the ground QUICKLY.
    Downloads: 0 This Week
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  • 8
    OpenGL bindings for Objective Caml programming language.
    Downloads: 0 This Week
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  • 9
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
    Downloads: 0 This Week
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  • 10
    My freetime projects
    Downloads: 0 This Week
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  • 11
    comprehensive crowd behavior simulation software for use in computer generated animation.
    Downloads: 0 This Week
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  • 12
    Collision detection on the Cell microprocessor. See the README for more information.
    Downloads: 0 This Week
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  • 13
    CFFI-SDL provides a CFFI-binding between Lisp and the Simple Directmedia Layer (SDL).
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15
    Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
    Downloads: 0 This Week
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  • 16

    cm edition for sauerbraten collect

    sauerbraten with LuaJit2 scripting

    CM EDITION for Sauerbraten Collect ----------------------------------------------------------- cm|ac, aug 2013, v0.5 beta make great mods for sauer easily with lua scripts, no compile needed, see results immidiately. Included .lua files with examples features lua scripting (LuaJit2.0.0 scripting with ffi library support) build maps with lua, read/export geometry info, send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle, shots, damage, load jpg/png images and build maps with them and much much more ...
    Downloads: 0 This Week
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  • 17
    cmjTracer is a small Java based ray tracer with antialiasing and Constructive Solid Geometry (CSG). It will be capable of importing various 3D and image file formats for rendering. It will also be able to render keyframed animations.
    Downloads: 0 This Week
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  • 18
    Coolpicker is a colorpicker plugin for 3dsmax with an advanced UI for color mixing.
    Downloads: 0 This Week
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  • 19
    OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
    Downloads: 0 This Week
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  • 20
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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  • 21
    CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
    Downloads: 0 This Week
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  • 22
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 0 This Week
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  • 23
    Downloads: 0 This Week
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  • 24
    Scene graph compiling and transformation for Ding3D
    Downloads: 0 This Week
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  • 25
    Downloads: 0 This Week
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