3D Rendering Software

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  • 1
    Integrated 2D OpenGL graphics C++ library for games and applications in Linux, Mac OS X and Windows.
    Downloads: 0 This Week
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  • 2
    Jabber + VTK = Jaivis. Jaivis is built on top of VTK (Visualization Toolkit). Jaivis uses Jabber to connect multiple VTK sessions into a multi-user interactive visualization.
    Downloads: 0 This Week
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  • 3

    jgeom

    Support for jgeom, the java geometry graphics library using NURBS

    jgeom has been republished here under an LGPL license, with permission of the original author. Bundled binary libraries are also include Java3D. This is a widely used library and stable. More documentation, examples and information to follow!
    Downloads: 0 This Week
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  • 4
    Walking a 3D World in java/jogl realised with shader lv3 know-how using cg
    Downloads: 0 This Week
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  • 5
    kc3d engine
    The kc3d engine is a realtime 3D engine.
    Downloads: 0 This Week
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  • 6
    knockoff (KO) is a 3D action game written in C++ useing OpenGL. The basic aim is to knock your opponents off floating platforms any way you can (hence the name). Its a cartoon style game with Cell shading and lots of other fun features - check it out!
    Downloads: 0 This Week
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  • 7
    Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
    Downloads: 0 This Week
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  • 8
    l2rib is a utility for converting Lego LDraw models for use in a RenderMan compliant renderer. In other words, it reads .DAT files, and writes RIB files which can then be rendered by renderers such as Pixar's PhotoRealistic RenderMan.
    Downloads: 0 This Week
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  • 9

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 10
    lib3ds is an overall software library for managing 3D-Studio Release 3 and 4 ".3DS" files.
    Downloads: 0 This Week
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  • 11
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 12
    common viewing framework
    Downloads: 0 This Week
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  • 13
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
    Downloads: 0 This Week
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  • 14
    A generalized C++ library for 3D graphics. Has support for Mathematics and OpenGL 3.
    Downloads: 0 This Week
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  • 15
    libm3d

    libm3d

    3d library worte in C with Gtk+

    I first created this library just for fun. It is still unstable but is still usable.
    Downloads: 0 This Week
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  • 16
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
    Downloads: 0 This Week
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  • 17
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    lightingdesign-r3974

    lightingdesign-r3974

    Lighting design for room R3974 of Fachhochschule Hannover

    Lighting design for room R3974 of a public building of Fachhochschule Hannover, University of Applied Sciences and Arts. Made with the free lightdesign tools for Windows 7 - DIALux 4.12.01, http://www.dial.de/ - ReluxPro – 2014.2.0.3 of ReluxSuite 2014.2, http://www.relux.biz/ Copyright 2007-2015 Rolf Hemmerling. Licensed under the Apache License, Version 2.0
    Downloads: 0 This Week
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  • 20
    3D rendering SDK for Linux
    Downloads: 0 This Week
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  • 21
    Implementation of raytracer with its prototype written in LISP. Goals: lisp knowledge.
    Downloads: 0 This Week
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  • 22
    lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future
    Downloads: 0 This Week
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  • 23
    loadmd2_chung

    loadmd2_chung

    loadmd2_chung is a dll to load 3D md2 models into openGL

    loadmd2 chung is a dll to load 3D md2 animated models into openGL. It is written in compiled freebasic, but can be called by any other current programming language , as c++ or LibertyBasic.
    Downloads: 0 This Week
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  • 24
    loadobj3ds_chung
    loadobj3ds chung is a small openGL obj/3ds objects loader using gui_chung window freebasic coding and the dlls loadobj_chung.dll , load3ds_chung.dll (dev c++/codeblocks) . Can handle obj models up to 200k vertices (update 2018) .
    Downloads: 0 This Week
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  • 25
    NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
    Downloads: 0 This Week
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