lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future

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Categories

3D Rendering

License

Academic Free License (AFL)

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Additional Project Details

Operating Systems

Windows

Languages

Chinese (Simplified), English

Intended Audience

Developers, Science/Research

User Interface

Win32 (MS Windows)

Programming Language

Assembly, C, C++

Related Categories

C++ 3D Rendering Software, Assembly 3D Rendering Software, C 3D Rendering Software

Registered

2009-11-18