Showing 94 open source projects for "user-defined language notepad"

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  • 1

    Sage-sb

    Semiautomatic generation of semantic building models from image series

    We present an approach to generate a 3D model of a building including semantic annotations from image series. In the recent years semantic based modeling, reconstruction of buildings and building recognition became more and more important. Semantic building models have more information than just the geometry, thus making them more suitable for recognition or simulation tasks. The time consuming generation of such models and annotations makes an automatism desirable. Therefore, we present a...
    Downloads: 0 This Week
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  • 2
    GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
    Downloads: 0 This Week
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  • 3
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 4

    VB6 Raytracer

    VB6 Raytracer

    Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
    Downloads: 0 This Week
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  • 5
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 11 This Week
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  • 6
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 7
    A cross-platform GUI, new language (eC), and 3D engine.
    Downloads: 0 This Week
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  • 8
    Labyrinth3D

    Labyrinth3D

    true 3D Labyrinths - generating, rendering, exploring, building

    Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and...
    Downloads: 0 This Week
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  • 9
    XNavigator - OpenStreetMap Globe

    XNavigator - OpenStreetMap Globe

    XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org

    XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.
    Downloads: 0 This Week
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    Build Agents and Models on One Platform

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  • 10
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 11
    OpenFlightNav

    OpenFlightNav

    In-flight navigation (and more) for private pilots (Linux).

    This project has ended. I have used OpenFlightNav for several years on a netbook sitting on my lap in the cockpit. 1. Navigation system for private (glider) pilots. Test version runs on Linux tablets and netbooks. 3D Navigation and more functionality (RT lists, checklists, terrain). Default map is based in OpenStreetMap (http://www.openstreetmap.org/) data. A separate application (NavMapMaker) is available to create your own maps based on scanned or other digital maps. So, you may stop...
    Downloads: 0 This Week
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  • 12
    Xaver is a software platform base on C++ language for develop graphics applications such as games, simulations, image processing and various other. Environment is based on a modular architecture and object-design. Wrap the OpenGL function for high-level programming.
    Downloads: 0 This Week
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  • 13
    loadmd2_chung

    loadmd2_chung

    loadmd2_chung is a dll to load 3D md2 models into openGL

    loadmd2 chung is a dll to load 3D md2 animated models into openGL. It is written in compiled freebasic, but can be called by any other current programming language , as c++ or LibertyBasic.
    Downloads: 0 This Week
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  • 14
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 15

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 16
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 17
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 8 This Week
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  • 18
    RayLab is a simple, portable ray tracer for producing 3D images. It uses a custom text-based scene description language, and supports several mathematical shapes, as well as CSG operations (constructive solid geometry).
    Downloads: 0 This Week
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  • 19
    DirectPython 11 is a C++ extension to the Python programming language which provides access to the Direct3D 11 API.
    Downloads: 0 This Week
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  • 20
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 0 This Week
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  • 21
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 5 This Week
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  • 22
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 23
    Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.
    Downloads: 7 This Week
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  • 24
    Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
    Downloads: 0 This Week
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  • 25
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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