Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
Features
- Material Preview
- Material Editor
- Texture Management
- Create Basic Geometries
- Material Management
- Object Management
- Render Preview
- Load/Save Scenes
- Save Pictures
- JPEG Export
- JPEG Comment
- Post render effects
- Animation support
- Scene Info
- Global Bump support
- Global Bump Editor
- Ambient Texture Lighting Editor
- Object Editor
- Light Management
- Light Editor
- Camera Editor
- Demo Scene
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User Reviews
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Most people would scream just by the sound of the idea - a Raytracer in Visual Basic 6. It's slow, it's basic and the idea is a bit crazy. Well but if you are here then probably not because you expected a high-end Raytracing app that can compete with maya or 3D Studio Max I guess... It's a nice little app that is more of a Proof-of-concept for what can be done with an outdated weak programming language. Give it 5 stars if you feel nostalgic enough for a project like this.