Showing 13 open source projects for "directx wrapper"

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  • 1
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments.
    Downloads: 29 This Week
    Last Update:
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  • 2
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    CefSharp is an easy way to embed a full-featured standards-compliant web browser into your C# or VB.NET app. CefSharp has browser controls for WinForms and WPF apps, and a headless (offscreen) version for automation projects too. CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for...
    Downloads: 17 This Week
    Last Update:
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  • 3
    ScpToolkit

    ScpToolkit

    Windows Driver/XInput Wrapper- Sony DualShock Controllers (Deprecated)

    *ScpToolkit has been deprecated and is no longer maintained.* ScpToolkit is a free Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers. Installation is fairly simple and straightforward, but does require a few things: Microsoft Windows Vista/7/8/8.1/10 x86 or amd64, Microsoft .NET Framework 4.5, Microsoft Visual C++ 2010 Redistributable Package, Microsoft Visual C++ 2013 Runtime, DirectX Runtime, Xbox 360 Controller driver (already integrated in Windows 8.x or greater), at least one supported Sony DualShock 3/4 controller and Administrator rights during driver setup.
    Downloads: 2,559 This Week
    Last Update:
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  • 4

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh) type detection and classifying ALLOWING ONE .X MESH to be built with LIGHTS, AUTOMATIC CLOTHS, DOORS, DYNAMIC OBJECTS, TERRAIN MESHES AND DYNAMIC MESHES, CAMERAS, PORTALS, DUMMIES ETC... all by simple NAMING of objects then the LEVEL LOADER. ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 13 This Week
    Last Update:
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  • 6
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
    Last Update:
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  • 7

    WGFX

    WGFX 2D Game Engine

    WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
    Downloads: 0 This Week
    Last Update:
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  • 8

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 4 This Week
    Last Update:
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  • 9
    OpenDX is a wrapper, which provides DirectX functionality on top of the Simple Direct Media Layer (SDL) library. Using OpenDX enables you to easily port DirectX applications (for example games) to any platform supported by the SDL library.
    Downloads: 0 This Week
    Last Update:
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  • 10
    A small DirectInput wrapper for XNA 3.1, which allows you to use old Xbox controllers just as easily as the 360 GamePads.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Snip is a simple yet perfectly playable Tetris implementation that's available under the conditions of the GPL. It includes a fully-open-source DirectX-wrapper and an os-independent generic Tetric-class.
    Downloads: 0 This Week
    Last Update:
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  • 12
    This is a OpenGL for porting to DirectX 3D SDK.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Simple DirectX/OpenGL C++ wrapper. With support for Python scripting soon.
    Downloads: 0 This Week
    Last Update:
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