Showing 7 open source projects for "directx wrapper"

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  • 1

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh) type detection and classifying ALLOWING ONE .X MESH to be built with LIGHTS, AUTOMATIC CLOTHS, DOORS, DYNAMIC OBJECTS, TERRAIN MESHES AND DYNAMIC MESHES, CAMERAS, PORTALS, DUMMIES ETC... all by simple NAMING of objects then the LEVEL LOADER. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 9 This Week
    Last Update:
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  • 3
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
    Last Update:
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  • 4

    WGFX

    WGFX 2D Game Engine

    WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
    Downloads: 0 This Week
    Last Update:
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  • 5
    OpenDX is a wrapper, which provides DirectX functionality on top of the Simple Direct Media Layer (SDL) library. Using OpenDX enables you to easily port DirectX applications (for example games) to any platform supported by the SDL library.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Snip is a simple yet perfectly playable Tetris implementation that's available under the conditions of the GPL. It includes a fully-open-source DirectX-wrapper and an os-independent generic Tetric-class.
    Downloads: 0 This Week
    Last Update:
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