Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Features
- Deferred shading
- Depth of field
- HDR imaging
- Lua scripting
- Edge detect anti-aliasing
License
BSD LicenseFollow Logos (T2) Engine
Other Useful Business Software
AI-powered service management for IT and enterprise teams
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
Rate This Project
Login To Rate This Project
User Reviews
-
i dint konw what to say