G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
A practical 3D engine that comes with helper classes to do almost anything, especially memory management.
After noticing (and trying) what all this visual engine can do, its a wonder G3D hasn't been getting the publicity it deserves. Great job, team.
An excellent library! it deserves a bit better documentation
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