From: Michael B. <Mic...@gm...> - 2009-01-31 16:43:08
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The original purpose of the PlayerExploredTile class was to store those aspects of a Tile that could have changed since the player last visited the Tile. That may have worked as intended in the past, but the changes introduced by 0.8.0 have broken the implementation. Now, the TileType can change, for example, and I am by no means certain that the TileItems are not updated before they should be. Regards Michael |