Ideas for FreeCol 2 Maximize Restore

This is a list of ideas/feature requests for FreeCol 2.

Showing results of 139

# Summary Milestone Status Owner Created Updated Priority
152 Colony Trade Good Production None open 2014-03-20 2014-03-20 5  
151 New Buildings and New Ability None open 2014-01-31 2014-01-31 7  
150 Temporary camp mechanics (Town Lite) None open 2013-12-28 2013-12-28 5  
149 Religious Freedom None open 2013-06-19 2013-06-19 5  
148 Skills and Classes None open 2013-05-13 2013-12-28 4  
147 hexagonal map None open 2013-03-25 2013-06-14 5  
146 Move away from Java None open 2013-02-26 2013-02-26 5  
145 The realistic Stamp Act. None open 2012-12-19 2013-09-11 5  
144 trade route dual list box None open 2012-03-12 2013-01-10 5  
143 Capturing Enemy Ships None open 2011-12-05 2013-01-10 5  
142 War of Independence None open 2011-10-16 2013-01-10 5  
141 Information API None open 2011-09-15 2013-01-10 5  
140 More complex production chain None open 2011-07-21 2013-12-28 5  
139 River movement None open 2011-06-14 2013-12-28 5  
138 Bad work for Simon Bolivar None open 2011-06-13 2013-01-10 5  
137 Ammunition None open 2010-12-06 2013-12-28 5  
136 Bank in Europe None open 2010-11-13 2011-02-20 5  
135 Monarch Image Changes None open 2010-08-29 2013-01-10 5  
133 why not include ideas from other games None open 2010-08-03 2013-01-10 5  
132 Set limit of military units occupying same tile None open 2010-07-20 2013-01-10 5  
131 King's personality None open 2010-05-25 2013-01-10 5  
130 Custom house None open 2010-05-08 2011-02-20 5  
129 Labels on tiles None open 2010-04-27 2013-01-10 5  
128 Pioneer can fix artillery None open 2010-04-23 2013-12-28 5  
127 Equip units from ships/wagon trains None open 2010-03-21 2013-12-28 5  
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