Open Source Mac 3D Rendering Software - Page 7

3D Rendering Software for Mac

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    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 1 This Week
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  • 2
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 1 This Week
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  • 3
    BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
    Downloads: 1 This Week
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  • 4
    C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
    Downloads: 1 This Week
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  • 5
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 1 This Week
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  • 6
    Coin3D

    Coin3D

    Implemention of SGI's Open Inventor.

    This project is a fork of the Coin 3D library located at https://bitbucket.org/Coin3D. It includes modifications to support the Wizzer Works Magic Lantern project.
    Downloads: 1 This Week
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  • 7
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 1 This Week
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  • 8
    CSJB (Crystal Space Java Binding) is a package of java classes, that can interface with the Crystal Space 3D engine, via Java's Java Native Interface (JNI).
    Downloads: 1 This Week
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  • 9
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 1 This Week
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    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 1 This Week
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  • 11
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 1 This Week
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  • 12
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
    Downloads: 1 This Week
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  • 13
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 1 This Week
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  • 14
    Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
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    Downloads: 1 This Week
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  • 15
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 1 This Week
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  • 16
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 1 This Week
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  • 17
    OpenSource landscapes, planets and space environments generator project in C++. Currently only the basic nebulae generation function work.
    Downloads: 1 This Week
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  • 18
    Hyper3D
    Microsoft Windows and Apple OS X application to visualize various types of image data, including hyperspectral images, 3D models, and 3D CT medical images.
    Downloads: 1 This Week
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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 20
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
    Downloads: 1 This Week
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  • 21
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
    Downloads: 1 This Week
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    Downloads: 1 This Week
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  • 23
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 1 This Week
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  • 24
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 1 This Week
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  • 25
    The programme for generation of the Mandelbrot set (the set defined by mathematical equation z=z^2+c; z,c are complex numbers) employing 3D visualisation in addition to the popular 2D spectral-colour one.
    Downloads: 1 This Week
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