Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
http://www.crystalspace3d.org/tikiwiki/tiki-index.php?page=Cel
smd501 committed revision 3884 to the Crystal Entity Layer SVN repository, changing 8 files
smd501 committed revision 3883 to the Crystal Entity Layer SVN repository, changing 5 files
smd501 committed revision 3882 to the Crystal Entity Layer SVN repository, changing 14 files
crystal-manage committed revision 3881 to the Crystal Entity Layer SVN repository, changing 2 files
smd501 committed revision 3880 to the Crystal Entity Layer SVN repository, changing 15 files
smd501 committed revision 3879 to the Crystal Entity Layer SVN repository, changing 15 files
smd501 committed revision 3878 to the Crystal Entity Layer SVN repository, changing 12 files
smd501 committed revision 3877 to the Crystal Entity Layer SVN repository, changing 22 files
vknecht committed revision 3876 to the Crystal Entity Layer SVN repository, changing 1 files
smd501 committed revision 3875 to the Crystal Entity Layer SVN repository, changing 12 files
Copyright © 2009 SourceForge, Inc. All rights reserved. Terms of Use