NVIDIA Omniverse MachinimaNVIDIA
|
||||||
Related Products
|
||||||
About
Omniverse™ Machinima beta is a reference application that enables users to collaborate in real-time to animate and manipulate characters along with their environments inside virtual worlds. For technical artists, content creators, and industry professionals who want to utilize high-fidelity renders from inside of these virtual worlds, Omniverse Machinima gives you the tools to easily make game cinematics. Experience stunning realism at your fingertips, faster than ever. With the NVIDIA MDL material library, every surface, material, and texture is as real as it gets, and the multi-GPU enabled Omniverse RTX Renderer allows you to easily toggle between real-time ray-traced and referenced path-traced mode for scenes that are true-to-reality. Go from audio to animation in no time at all. Simply record your manifesto or sample your favorite movie lines and watch your character’s face and body come alive with Audio2Face and Audio2Gesture technology.
|
About
SpriteFuse is a browser-based AI tool for creating 2D character sprite animations for indie game developers, artists, and small game teams. Users describe a character and the action they need, or provide a PNG, JPEG, or WebP reference image. The generator produces an animation that can be previewed, inspected frame by frame, adjusted with plain-language instructions, and retimed before export. Downloads include transparent PNG frames, a packed sprite sheet, an animated GIF preview, animation metadata, and setup guidance for Godot or Unity. The exported assets can be edited further in a graphics workflow or imported into a game project. SpriteFuse supports prototyping character actions such as attacks, spells, movement, and reactions; it is intended to help users create and refine sprite assets rather than provide a full game engine or guarantee production-ready art.
|
|||||
Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Developers in search of a solution to remix, recreate, and redefine animated video game storytelling
|
Audience
Indie game developers, small 2D game teams, and artists prototyping character actions and refining transparent sprite animations.
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Not Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and VideosNo images available
|
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Not Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
|||||
Company InformationNVIDIA
United States
www.nvidia.com/en-us/omniverse/apps/machinima/
|
Company InformationSpriteFuse
spritefuse.com
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
|
|||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Flow
Not Supported
NVIDIA Omniverse
Not Supported
|
||||||
|
|
|