RenderMan

RenderMan

Pixar
+
+

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About

Mitsuba 2 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants which include color handling (RGB, spectral, monochrome), vectorization (scalar, SIMD, CUDA) and differentiable rendering. Mitsuba 2 consists of a small set of core libraries and a wide variety of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. It strives to retain scene compatibility with its predecessor Mitsuba 0.6. The renderer includes a large automated test suite written in Python, and its development relies on several continuous integration servers that compile and test new commits on different operating systems using various compilation settings (e.g. debug/release builds, single/double precision, etc).

About

Advanced technology from Pixar Animation Studios for rendering VFX and animation. With a new state-of-the-art framework optimized for physically-based rendering, RenderMan can deliver unmatched flexibility for any production pipeline. Not only is RenderMan used for our own feature films at Pixar, it is also used throughout the industry for rendering Visual Effects and animation, making scalability and versatility one of its core strengths. Now you can get out-of-box production tools straight from Pixar Animation Studios, including materials and light transport, no development required. Physically based shading allows RenderMan to deliver highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Much research and development has gone into making these traditionally expensive effects a production reality. Materials come fully loaded with all of the creative options.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Anyone seeking for a research-oriented retargetable rendering system

Audience

Animation studios that need a robust, fast and cutting edge rendering solution to render advanced visual effects and animation

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

$5 per lincense
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Mitsuba
www.mitsuba-renderer.org

Company Information

Pixar
Founded: 1986
United States
renderman.pixar.com

Alternatives

Alternatives

Blender

Blender

Blender Foundation
Univah Film Engine

Univah Film Engine

The Stephanie Michaels Software Company
Flamingo nXt

Flamingo nXt

Robert McNeel & Associates
Avoyd

Avoyd

enkisoftware

Categories

Categories

Integrations

Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender

Integrations

Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender
Claim Mitsuba and update features and information
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