ARCoreGoogle
|
||||||
Related Products
|
||||||
About
With ARCore, build new augmented reality experiences that seamlessly blend the digital and physical worlds. Transform the way people play, shop, learn, create, and experience the world together, at Google scale. ARCore is Google’s platform for building augmented reality experiences. Using different APIs, ARCore enables your phone to sense its environment, understand the world and interact with information. Some of the APIs are available across Android and iOS to enable shared AR experiences. Motion tracking allows the phone to understand and track its position relative to the world. Environmental understanding allows the phone to detect the size and location of all type of surfaces: horizontal, vertical and angled surfaces like the ground, a coffee table or walls. Light estimation allows the phone to estimate the environment's current lighting conditions. ARCore's motion tracking technology uses the phone's camera to identify interesting points.
|
About
ATARS is a multi-node, all-domain, augmented reality (AR) system that enables a complete LVC ecosystem for multiple users, from beyond visual range (BVR) to within visual range (WVR) in dynamic environments. Utilizing an extremely low-latency protocol that is waveform and network agnostic, ATARS delivers the high-speed data passage necessary to create a seamless, multi-player, augmented reality experience viewed through a full-color, wide field of view, and high-resolution display. Our EVE headset (Enhanced Visual Environment) is a transformational leap in wearable augmented reality technology. Previously there has been no means by which virtual assets could be visually represented in the real world, outdoors, and at high speeds. Red 6’s EVE hardware is the brightest headset available, allowing for outdoor use in full daylight and, critically, in high-speed environments.
|
|||||
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Developers and professionals interested in a solution to build new augmented reality experiences
|
Audience
Organizations interested in a solution to optimize their advanced tactical augmented reality systems
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
|
|||||
Company InformationGoogle
Founded: 1998
United States
developers.google.com/ar
|
Company InformationRed 6
Founded: 2018
United States
red6ar.com//atars/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
|
|||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Firebase
Supported
Fuzzy Logic Studio
Supported
Google
Supported
Google Chrome
Supported
Google Cloud Platform
Supported
Levit3d
Supported
PlugXR
Supported
SparkLearn
Supported
Unity
Supported
Unreal Engine
Supported
|
Integrations
Firebase
Not Supported
Fuzzy Logic Studio
Not Supported
Google
Not Supported
Google Chrome
Not Supported
Google Cloud Platform
Not Supported
Levit3d
Not Supported
PlugXR
Not Supported
SparkLearn
Not Supported
Unity
Not Supported
Unreal Engine
Not Supported
|
|||||
|
|
|