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SuperCollider

Real-time audio synthesis engine and music programming language

As of 2017-01-29, this project may now be found at http://github.com/supercollider/supercollider.

4.9 Stars (45)
36 Downloads (This Week)
Last Update:
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Description

N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io

A real time audio synthesis engine, and an object-oriented programming language specialised for music.

SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.

SuperCollider Web Site

Features

  • Highly efficient real-time audio synthesis
  • Expressive musical pattern system
  • Efficient object-oriented programming language implementing features of modern functional languages
  • Expressive multichannel support (massive numbers of input/output streams)
  • Supports diverse stylistic and technical requirements
  • Interacts with other systems using MIDI or Open Sound Control (OSC)
  • Essential part of numerous art and science projects

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User Ratings

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features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
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User Reviews

  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Supercollider runs faster than many paid analogs.

    Posted 06/24/2013
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    A way to create scalable audio projects and to compose music.

    Posted 05/27/2013
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Supercollider works great.

    Posted 05/15/2013
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    very good project, thanks!

    Posted 05/14/2013
  • 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    I highly recommend SuperCollider to any one new to digital audio signal processing with the need of manipulating incoming & outgoing audio streams and audio effects in real-time. The specialisation of SuperCollider on real-time audio allows you to design highly efficient & readable audio algorithms / programs (including GUI) in very few lines of code that would need 100-1000 lines of code in other languages (C, C++, Pyhton, Java, Matlab...). I have used SuperCollider by myself for: (1) education purposes at the technical university Berlin / T-Labs Berlin (2) Designing Digital Audio FX (3) Prototyping music application (4) Prototyping interactive (smartphone based) User Interfaces (5) Creating AU Plugins for MAC

    Posted 04/29/2013
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