GameOfLife WFSCollider is an adapted version of SuperCollider, the audio synthesis engine and programming language, for Wave Field Synthesis spatialization.

It's currently being used in the 192 speakers system of the Game Of Life Foundation, based in Leiden, the Netherlands.

WFSCollider consists of an audio spatialization engine that places individual sound sources in space according to the principles of Wave Field Synthesis, and a comprehensive set of composition tools. WFSCollider functions as a full DAW (Digital Audio Workstation), with a timeline editor, effect chains and realtime live control.

The supercollider programming language, which forms the base of the program, also enables users to fully script and adapt the system to their liking. However, knowledge of SuperCollider is not required for normal use.

When installing the software on a (home) system without WFS it can run in various "preview" modes, so that projects can be developed away from an actual system.

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Registered

2013-02-05