loro is a high-performance CRDT (Conflict-free Replicated Data Type) engine designed for building collaborative applications that sync in real time across multiple peers or devices. Written in Rust, loro is designed to be compact, fast, and embeddable in a wide range of environments, from desktop to mobile to web via WebAssembly. Its architecture supports multiple data types like text, maps, and lists, and it offers automatic conflict resolution with minimal data overhead. It is ideal for real-time editors, whiteboards, and distributed systems that require reliable, peer-to-peer synchronization.
Features
- Rust-based CRDT engine for maximum performance
- Supports rich data types including text, maps, and lists
- Automatic conflict resolution across distributed peers
- Binary encoding for compact updates and low bandwidth usage
- WebAssembly support for browser-based apps
- Offline-first architecture with reliable state merging
- Cross-platform compatibility including mobile and desktop
Categories
CollaborationLicense
MIT LicenseFollow Loro
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