A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more.

RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).

Features

  • Multiplatform Gamepad API
  • Clean, easy-to-use, object-oriented design
  • Fast and lean, small memory footprint, minimal object allocation
  • Predefined mappings for Xbox 360 and PS3/PS4 pads

Project Samples

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License

Apache License V2.0

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Intended Audience

Developers

Programming Language

Java

Related Categories

Java Game Development Frameworks

Registered

2014-09-23