A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more.
RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
Features
- Multiplatform Gamepad API
- Clean, easy-to-use, object-oriented design
- Fast and lean, small memory footprint, minimal object allocation
- Predefined mappings for Xbox 360 and PS3/PS4 pads
Categories
Game Development FrameworksLicense
Apache License V2.0Follow gamepad4j
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