WillowTree# is a save editor for Borderlands written in C#. It can read, edit, and convert savegame files from PC, PS3, and Xbox 360 versions of the Borderlands game. It has a storage locker that can be used to transfer items between characters.
- Opens, edits, and saves Borderlands save files.
- Allows easy access to all parts of the save data. This includes quests, weapons, items, echo logs, ammo pools, visited locations, and more.
- Works on all platforms (Xbox 360, PS3, and PC).
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To give a proper review... Willow Tree Is a good, rounded game editor. Mainly for Borderlands one (since Gibbed abandoned the older playing players). I found it very easy to use, mildly annoying (not enough to be mad at it, just slight things that could be better) to mod, and very easy to put back on my Borderlands game once I edited it. So Kuddos to the programmers and PLEASE UPDATE IT! It's a good program...DONT LET IT DIE. With that being said A 5th star will appear once the programmers update it ;)
Not Working! --------------------------- Application Failure --------------------------- WillowTree# failed due to an unhandled exception. The file 'WillowTree#.log' in the application folder and the clipboard contain a copy of this error report. System.IO.FileFormatException: Input file is not a WSG (platform is Not WSG). at WillowTree.WillowSaveGame.LoadWSG(String inputFile) at WillowTree.WillowTreeMain.Open_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at WillowTree.Program.Main()
Impossible to finesse into working properly. Good luck googling your so-called "net framework problems" for hours on end trying to get this garbage program to run for more than a millisecond. TL;DR; Crashes instantly. Not worth your time.
Don't get me wrong I really appreciate this software. I've modded borderlands for years, but I lost the game about a year ago and bought it just recently again. I've noticed that you can't mod weapons or shields; and save the back into the game with your profile. I would just like to know if I'm correct or if I'm missing a new step to the borderlands modding equation thank you.
I recently downloaded this I've tried to get it to work, I created a new character deleted my old one and guess what, I can't open the file its a .SAV file it shows up I can open it with gibbed save editor but not yours good job