Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Linux, BSD, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

X Window System (X11), Win32 (MS Windows), Non-interactive (Daemon)

Programming Language

C++, Tcl, Java

Related Categories

C++ Games, C++ Distributed Computing Software, C++ 3D Rendering Software, Tcl Games, Tcl Distributed Computing Software, Tcl 3D Rendering Software, Java Games, Java Distributed Computing Software, Java 3D Rendering Software

Registered

2000-07-31