Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow z*
Other Useful Business Software
Host LLMs in Production With On-Demand GPUs
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of z*!