[BETA] Official beta test issue thread for new SVN builds
A file explorer for the Wii with a GUI made with LibWiiGui
Brought to you by:
dimok789
Originally created by: dimok...@googlemail.com
Originally owned by: dimok...@googlemail.com
Well guys I am opening a beta issue thread as I need some users to test the new revisions. I am unable to test all the things I write because of the lack of time mostly. It would be great if some people could take that task off me.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
OK, I see. I kind of wish I could write to the nand with it, but I understand your reasons. People would undoubtedly be bricking their Wii's and coming here to whine.
So far, everything I've done with this build has worked nicely. I like the bolder look of the fonts and how fast the browsing had become.
It's nice to see you are still working on it.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
Channel loading seems to have a problem. With the old 212 build, I could load RawkSD (installed as full channel on real nand) and the Homebrew Channel from the channel launching menu but now I get a black screen in both cases with your latest build.
As before, I'm using IOS 58 for booting.
Did the channel launching method change?
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
I should add:
- RawkSD does not work either when launching as an app
- If the Wii is not connected to the Internet, WiiXplorer crashes into a command prompt during the initial loading screens
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
Could you take a look at the channel launching feature, if you are still working on Wiixplorer? Something has changed in the way channels and apps are loaded and some of them now failed that used to work flawlessly. Riivolution is another example of an app that fails to launch, both as app and as channel.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: cheatfreak47
Is this project still alive? Dimok has been quiet for a while.
Also, i was wondering if somone could make an elf compile of the last stable version of this. It would be helpfull to those who are screwing about with wiimode on their WiiU's.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: spe...@gmail.com
you can compile it yourself, its very simple. all it requires is devkit and an svn client
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
There is a link to the latest build at the top of this page...
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
Hey, sure i can take a look into the channel launching. I dont think i changed anything there but i will look into it as soon as i got some free time again.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
Thanks. It's good to hear from you again.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
To sumamrize:
- RawkSD and Riivolution do not launch, either as channels or as apps (neither is too important but it could point to issues with other apps)
- The HBC channel does not launch as channel, instead I have to use the home button menu to return to the HBC
- When the Wii is offline, Wiixplorer crashes upon starting
Best regards.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
Well here you go. Try this one:
http://www.mediafire.com/?szcaa3s26c3bgpt
If it works fine i'll check it in.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
You have fixed the channel launcher and there are no more crashes when a network is not detected. Thank you very much.
However, the app loader still has some kind of problem. I can not launch the following applications, neither from the start / app menu nor by browsing to the dol and clicking on it and selecting Wii Homebrew (I assume they both use the same method):
- RawkSD
- Riivolution
- Genplus G
Regards.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
I just re-checked [r212] and confirmed that both RawkSD and Riivolution launch a apps, but not GenPlus GX, so they may fail for different reasons.
Related
Commit: [r212]
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
Well not all applications are compatible maybe. Though it could be that those applications are dollz3 compressed. I added support for dollz3 launching. If that doesn't help then i can't do anything about it sorry.
See if this works. If nothing is broken i will upload this file to the download section:
http://www.mediafire.com/?92u3ws7wmwsa8cc
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: meparr...@gmail.com
That fixed GenPlus GX. I think RawkSD and Riivolution don't work due to draconian AP measures but it doesn't really matter. Those are dead applications anyway.
I think Wiixplorer is fine the way it is.
Thanks a lot.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
Hi
I posted this here https://code.google.com/p/wiixplorer/issues/detail?id=503 but this thread might be more appropriate as I'm using [r236].
I have a HDD partitioned with a NTFS partition followed by a FAT32. WiiXplorer [r236] (run from SD via Homebrew Channel) only sees SD and NAND, no USB, although USB GX Loader can access and play games from the FAT32 partition just fine.
Selecting "Remount all devices" shows a screen that indicates 5 devices are detected (it seems to be looking for up to 35 as it shows x/35 where x increase) but it still only shows SD and NAND afterwards. When loading, it shows it's using IOS202.
Related
Commit: [r236]
Tickets:
#503View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
You could try a different cIOS. I would suggest you use the same that you use on USB Loader GX (I guess it's a d2x cIOS), as the USB device handle code is the same on WiiXplorer. Meaning it should work with the same cIOS exactly the same way.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
Thanks. I just had another go and it defaulted to 80 for some reason, which does show both partitions on my USB HDD :)
Unfortunately it still doesn't show my USB stick in the other port, which I need to copy files to the HDD from. I could get by putting the files on the SD card for now though, as WiiXplorer does list that as well.
I note the "Use both USB ports" setting but I was unable to toggle that and it's stuck on Off.
I did try changing the cIOS as well. It's a bit confusing as when I clicked on the default 80, it just opened a keyboard window so I had to delete the 80 and enter 58 manually. After I rebooted though, clicking on the 58 cycled through various settings (202, etc but no 80). After rebooting with 202 I think, again it gave me the keyboard when clicking on it, so I was able to change it back to 80 that way. How would I enter a d2x cIOS?
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
The setting "Use both USB ports" only works on a d2x cIOS. It will not work on a Nintendo IOS like 80 with WiiXplorer. The use of both USB ports is also still experimental and not well tested by me yet.
It's weird though why there is such a confusion on the IOS settings. It should always give a keyboard and not cycle anymore. I guess there is still some bug in it.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
OK, understood but what should I enter to use the d2x cIOS? I have v7 installed at the moment but will upgrade to v8 or 9 soon. I tried copying from SD but it was going about 135k so had to give up. Probably down to the slow card but I have several decent USB sticks not so much SD.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dimok...@googlemail.com
Most people install the d2x cIOS into IOS slot 249. That's the one you probably want to use but I don't know where you installed it to. Furthermore the use of both USB ports is only possible with at least v9 of d2x as far as I remember.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
Thanks, yeah 249(56) and 250(57) sounds about right but I'll double-check.
I'll update to d2x v9 and give it a go.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: ilikesna...@gmail.com
To clarify comment 50 a bit more, there are two versions of d2x v10 out now. "d2x-v10-beta52.zip" has better compatibility with nand emulation, but only supports one usb port (the one on the right). And the other (d2x-v10-beta53-alt.zip) supports both usb ports, but the compatibility with nand emulation isn't as good.
I'll test them tonight, but they should both work with WiiXplorer.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
Thanks. I'll have a play with d2xv10 when I get a chance. Not currently using Nand emulation anyway (to date it seems sneek/uneek won't work with a HDD with a NTFS partition first, so I can't use them) so I can just use d2x-v10-beta53-alt.zip for now to give access to both usb ports in WiiXplorer.
View and moderate all "googlecodetickets Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Tickets"
Originally posted by: dangermo...@gmail.com
I tested d2x-v10-beta53-alt and USB Loader GX couldn't find the HDD again, as with v9. Restoring to v8 fixed it.
I haven't managed to update the version of USB Loader GX that the Wii boots into yet though, so v10 might work fine once I've done that. Certainly there seems to be some incompatibility between v9 and v10 and the earlier version of Loader GX though.