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#2263 mouse 1351 not working properly after switching from koalapad

v3.x
open
nobody
None
4 days ago
5 days ago
Querino
No
  • x64sc -default
  • control port --> koalapad
  • start mousetest64v4.prg (https://csdb.dk/release/?id=257765)
  • ALT-M
  • move the mouse
  • control port --> mouse 1351

now the 1351 sprite jumps when moving the mouse.
it works, if we set the device to 'none' and the back to mouse 1351

Discussion

  • gpz

    gpz - 5 days ago

    I cant reproduce this here, it works as it should shrug

     
  • Querino

    Querino - 5 days ago

    Interesting. In Windows, this happens every single time i try.
    I tested on my Win 11 Notebook and also my Win 7 desktop system, both do act as described.

     
  • radius75

    radius75 - 4 days ago

    I have the same issue on Win7. To trigger these "jumps," instead of using Alt-M, I accessed the options via Alt-O to switch between Koala and 1351 modes.
    Going through the sequence Alt-M > Preferences > Alt-M does not cause these "jumps" for me.

     
  • Querino

    Querino - 4 days ago

    I guess we're doing the same, i just didn't offer proper instructions.

    • x64sc -default
    • ALT-O --> Input devices --> Control port --> KoalaPad (port #1)
    • start mousetest64v4.prg (https://csdb.dk/release/?id=257765)
    • ALT-M
    • move mouse around
    • ALT-O --> Input devices --> Control port --> mouse 1351 (port #1)

    Now the mouse pointer (1351 sprite) does weird movements when moving the mouse.

    Not really a big deal, but i thought it might be kinda easy to fix, it does not happen for other mice like the Amiga or Atari.

     
    👍
    1

    Last edit: Querino 4 days ago

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