They still hang...
I did a quick test, 'gorf' and 'wizard of war' do work. The sound output quality sadly did not improve, haha.
That seems to work now.
Indeed i can. It worked up to r46204. https://sourceforge.net/p/vice-emu/code/46205/ broke it. Maybe other cartridges too, i hope not though. :)
magicvoice cartridge broken
There seems to be a problem. x64sc default now enable another 1541II drive, #9, and enable 'idle method skip' for #9 now try to load something from #8 Emu hangs.
I guess we're doing the same, i just didn't offer proper instructions. x64sc -default ALT-O --> Input devices --> Control port --> KoalaPad (port #1) start mousetest64v4.prg (https://csdb.dk/release/?id=257765) ALT-M move mouse around ALT-O --> Input devices --> Control port --> mouse 1351 (port #1) Now the mouse pointer (1351 sprite) does weird movements when moving the mouse. Not really a big deal, but i thought it might be kinda easy to fix, it does not happen for other mice like the Amiga or...
I guess we're doing the same, i just didn't x64sc -default ALT-O --> Input devices --> Control port --> KoalaPad (port #1) start mousetest64v4.prg (https://csdb.dk/release/?id=257765) ALT-M move mouse around ALT-O --> Input devices --> Control port --> mouse 1351 (port #1) Now the mouse pointer (1351 sprite) does weird movements when moving the mouse. Not really a big deal, but i thought it might be kinda easy to fix, it does not happen for other mice like the Amiga or Atari.