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From: Stephane A. <cyb...@wa...> - 2006-02-03 13:19:15
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> From: Bill Kendrick <nb...@so...> > One problem is that it would be difficult to get _every_ string translated > accurately (and in good quality) to all 50+ languages. It would not be > impossible to implement, but it would be a tremendous amount of work. Hello, of course I can imagine that very well. I was just telling that I think it would be a dream if this was working :-) > Another question: should we try to make it sound like a cartoon penguin? Yes, if it is decided to do this sounds, it would be logical. It's Tux who is talking. We should then found what is a penguin voice... Did someone ever heard one talking ? ;-> There is a risk, in this way, to do something not sounding good, making kids laugh and parents be stressed. > See? Pretty complicated. And since strings change now and then, and the > Tux Paint UI is still incomplete (I need to add stamp category navigation, > and move Starters to "New", along with some color chooser), Great projects. I can't wait to see that! :-p I found a bug in the old .9.14, I don't know if it has been corrected:if the userdata is set to be on a shared directory, the lockfile is saved in it, preventing several users to use Tuxpaint in a network environnement. I've seen with joy that someone made a translation in Breton, the traditional language of my region. :-) > I'm not sure I understand the question. Perhaps it's the Bill vs. William? > My birth name is "William". That's what I sign on my checks. :^) Oh, so Bill is a common shortcut for William, didn't know that :-O > Oh, and finally, FYI, I actually already link to this article on the > "Reviews" page at the TP website. :^) I thought that yesterday was the first time the article was online :-... Perhaps should you create a RSS feed or a mailing list concerning update on the website. -- Bien cordialement, Stephane Ascoet, cyberespace Saint-Thonan <http://mairie.wanadoo.fr/saintthonan/cyberespace.html>-eventuellement preneur de materiel Fait en toute legalite avec Mozilla(sur Apple eMac sous OS X.2.8+AW 6.2.9), qui est libre et que vous pouvez aussi utiliser |
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From: Stephane A. <cyb...@wa...> - 2006-02-02 17:16:34
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Hello, Here:<http://www.01net.com/editorial/303434/banc-d-essai-comparatif/sept-logiciels-pour-enfants-a-telecharger/> I agree with the drawback of Tux who only writes his speech. There is a mistake in the name, or Bill, you are in secret the same personn than William Henry Gates III ? :-) Below they review Tuxtyping too. I agree again with them about the lacks in the french translation, and the addwords module not made. I would add that the key in yellow is sometimes wrong with azerty keyboard. And it seems that they didn't understand that both were by you and from Tux4Kids. Perhaps, in the future, will you make a Tux4Kids package? Above, they talk about GCompris too :-) -- Bien cordialement, Stephane Ascoet, cyberespace Saint-Thonan <http://mairie.wanadoo.fr/saintthonan/cyberespace.html>-eventuellement preneur de materiel Fait en toute legalite avec Mozilla(sur Apple eMac sous OS X.2.8+AW 6.2.9), qui est libre et que vous pouvez aussi utiliser |
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From: Ben A. <sy...@sa...> - 2006-01-27 18:49:00
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On Sat, 2006-01-21 at 22:49 +0000, John Popplewell wrote: > On Sat, Jan 21, 2006 at 02:14:51PM -0400, Ben Armstrong wrote: > > I think this will help. > > > This has been fixed in CVS for a while now. > > Testers on X appreciated, a modified executable and SDL.dll for Windows > is available here: > > http://www.johnnypops.demon.co.uk/tuxpaint-cvs-unicode-test.zip > > A patch for working Unicode support in the Windows version of SDL has > also been recently accepted, I can't use a hacked version of SDL for the Debian package. I'm also not a Windows user or a Russian user. Therefore, I'm not really suitable as a tester. However, I would still like to get this bug off the books and see the user's problem resolved. I'm kind of in a bind, though, as to how to proceed. Do I try to get the user involved in hand-rolling their own package with a hacked SDL? That's a little unfriendly. Or do I join the SDL development effort? (I am pretty sure I don't have the time or expertise for that.) Or is my only option to just tell the user "well, wait and see -- there's an SDL patch pending for this, but until it is accepted and enters Debian, all we can do is wait." That doesn't feel right either. Ben |
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From: Stephane A. <cyb...@wa...> - 2006-01-27 16:25:49
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> I've seen numerous people mention that they heard about Tux Paint in Hi, these people have written to you? Here, some people write me since the release of the CD Free Desktop-Free-eos in Europe thanks to a lot of associations and administrations. This CD started from Brest, near where I work <http://www.a-brest.net/article1243.html>. My page <http://mairie.wanadoo.fr/saintthonan/dessins.html> is linked in the CD interface(I wonder why you haven't done it on the local contact page on Tuxpaint site, and/or the link in drawing page. I've noticed that your drawings are awesome, little Bill. You are enabled to return to primary school ;-) ), so people sometimes thinks that I'm the author of Tuxpaint *<:O) At least one school uses it now in Swisstzerland. I answer the teacher to put something on Tuxpaint web, I didn't look if she has done it. They ask more backgrounds and stamps, and how to install new ones. Perhaps should we put an "how to get more" button in the "open" window, displaying URI of the documentation and where to find it on the local computer("Go in Start Menu/Tuxpaint/etc."). > "Micro Hebdo" magazine [*] in France. Anyone got a copy? :^) No, sorry, I don't buy magazines making a big lot advertisement for micro$oft. And it's designed for rookies. That's why I'm surprised that theses readers have written to you! > [*] http://www.01net.com/microhebdo/ (I think!) Yes, exactly. This editor, 01, sucks for me(and for a lot of free-world computerists), because for them micro$oft's the best, and being a computer scientist consists in launching window$ update, looking bourse cotations during the download, buying expensive softwares, install them, take a cup of coffee, click on some checkboxes and job is done! Anything that works in a different way(such as GNU softs) must change, and so, they will be good for use. And there is often mistakes in things they write. I should stop talking and go installing Freeduc 1.5 on the computer wich is waiting near me. -- Bien cordialement, Stephane Ascoet, cyberespace Saint-Thonan <http://mairie.wanadoo.fr/saintthonan/cyberespace.html>-eventuellement preneur de materiel Fait en toute legalite avec Mozilla(sur Apple eMac sous OS X.2.8+AW 6.2.9), qui est libre et que vous pouvez aussi utiliser |
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From: John P. <jo...@jo...> - 2006-01-21 22:49:39
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On Sat, Jan 21, 2006 at 02:14:51PM -0400, Ben Armstrong wrote: > I think this will help. > This has been fixed in CVS for a while now. Testers on X appreciated, a modified executable and SDL.dll for Windows is available here: http://www.johnnypops.demon.co.uk/tuxpaint-cvs-unicode-test.zip A patch for working Unicode support in the Windows version of SDL has also been recently accepted, cheers, John. > Ben > > -------- Forwarded Message -------- > > From: Alexandra N. Kossovsky <sa...@sa...> > > To: Ben Armstrong <sy...@sa...> > > Cc: deb...@li..., 30...@bu... > > Subject: Re: #308194: tuxpaint: cannot type in russian > > Date: Sat, 21 Jan 2006 18:15:31 +0300 > > > > Tuxpaint does not support Unicode at all. Some Americans think that > > supporting unicode is supporting Latin-1 mapping to unicode. Such "unicode > > support" does not work for Russians, Greeks and many other people. :-( > > > > In tuxpaint.c, there is following code which is not unicode-ready: > > 1. > > isprint(key_unicode): you should use iswprint() for wide chars. > > 2. > > static char texttool_str[256]; > > .... > > texttool_str[texttool_len++] = key_unicode; > > key_unicode may be more than 1 byte long, so it does not work. > > > > I'm afraid I can't help with a patch. > > Thank you for the program! > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |
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From: Ben A. <sy...@sa...> - 2006-01-21 18:15:08
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I think this will help. Ben -------- Forwarded Message -------- > From: Alexandra N. Kossovsky <sa...@sa...> > To: Ben Armstrong <sy...@sa...> > Cc: deb...@li..., 30...@bu... > Subject: Re: #308194: tuxpaint: cannot type in russian > Date: Sat, 21 Jan 2006 18:15:31 +0300 > > Tuxpaint does not support Unicode at all. Some Americans think that > supporting unicode is supporting Latin-1 mapping to unicode. Such "unicode > support" does not work for Russians, Greeks and many other people. :-( > > In tuxpaint.c, there is following code which is not unicode-ready: > 1. > isprint(key_unicode): you should use iswprint() for wide chars. > 2. > static char texttool_str[256]; > .... > texttool_str[texttool_len++] = key_unicode; > key_unicode may be more than 1 byte long, so it does not work. > > I'm afraid I can't help with a patch. > Thank you for the program! > |
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From: Morten S. <mo...@si...> - 2006-01-21 07:57:33
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I, or rather my two daughter aged 6 and 8, would like to send a big THANK Y= OU=20 to the tuxpaint developers. They are really enjoing the program, and when I= =20 updated to 0.9.15b, (running debian testing) about a week ago, that was a= =20 secound christmas eve for them, with the new possibilities and not at least= =20 stamps. Just one little problem, it is still not possible to use some of our=20 (norwegian) letters, =E6=F8=E5. guess the same thing goes for a few other=20 languages. Are there plans to make tuxpaint 8 bit clean or unicode? (Sorry,= I=20 am not enough of a C-coder to do that myself) Also, I have a few pictures that may be useable as stamps ((c) me). Where c= an=20 I post them to have them proposed? =2D-=20 Morten Sickel http://sickel.net/ Dr=F8bak, Norway |
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From: Gabriel <gga...@in...> - 2006-01-17 19:15:45
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ok, I'll fix it, then. thx! Gabriel El Mar 17 Ene 2006 15:24, Ben Armstrong escribi=F3: > -------- Forwarded Message -------- > > > From: Mario Izquierdo (mariodebian) <mar...@gm...> > > Reply-To: Mario Izquierdo (mariodebian) <mar...@gm...>, > > 34...@bu... > > To: Debian Bug Tracking System <su...@bu...> > > Subject: Bug#348544: tuxpaint-stamps-default: Wrong spanish > > translation of euro coins > > Date: Tue, 17 Jan 2006 18:39:12 +0100 > > > > Package: tuxpaint-stamps-default > > Severity: normal > > Tags: l10n > > > > > > In Spain (spanish) the cents of euro are "c=E9ntimos" not "centavos". > > > > Files affected: > > /usr/share/tuxpaint/stamps/photo/money/euro/coins/*.txt > > > > > > > > -- System Information: > > Debian Release: testing/unstable > > APT prefers testing > > APT policy: (500, 'testing') > > Architecture: i386 (i686) > > Shell: /bin/sh linked to /bin/bash > > Kernel: Linux 2.6.12-1-386 > > Locale: LANG=3Des_ES.UTF-8, LC_CTYPE=3Des_ES.UTF-8 (charmap=3DUTF-8) > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log > files for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://sel.as-us.falkag.net/sel?cmd______________________________________= __ >_______ Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel Conectese mas rapido y ahorre hasta un 50% Tel. 0909.2030 => $0,15 el minuto IVA incluido ______________________________________________________ http://www.internet.com.uy - En Uruguay somos internet |
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From: Ben A. <sy...@sa...> - 2006-01-17 18:24:54
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-------- Forwarded Message -------- > From: Mario Izquierdo (mariodebian) <mar...@gm...> > Reply-To: Mario Izquierdo (mariodebian) <mar...@gm...>, > 34...@bu... > To: Debian Bug Tracking System <su...@bu...> > Subject: Bug#348544: tuxpaint-stamps-default: Wrong spanish > translation of euro coins > Date: Tue, 17 Jan 2006 18:39:12 +0100 >=20 > Package: tuxpaint-stamps-default > Severity: normal > Tags: l10n >=20 >=20 > In Spain (spanish) the cents of euro are "c=E9ntimos" not "centavos= ". >=20 > Files affected: > /usr/share/tuxpaint/stamps/photo/money/euro/coins/*.txt >=20 >=20 >=20 > -- System Information: > Debian Release: testing/unstable > APT prefers testing > APT policy: (500, 'testing') > Architecture: i386 (i686) > Shell: /bin/sh linked to /bin/bash > Kernel: Linux 2.6.12-1-386 > Locale: LANG=3Des_ES.UTF-8, LC_CTYPE=3Des_ES.UTF-8 (charmap=3DUTF-8= ) >=20 |
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From: timriley <tim...@ap...> - 2006-01-17 03:11:08
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Dear Tuxpaint Developers, I saw Bill's presentation of Tuxpaint at a recent meeting of the Linux Users Group of Davis and was very impressed with the user interface. However, looking under the hood reveals one striking area needing improvement, validating Bill's mentioning that one of the development team's goals is to modularize the application. I recommend making modules by creating Abstract DataTypes (ADTs). ADTs are the precursor of the C++ class. It involves grouping the application into objects, assigning attributes to each object, and writing operations for each object. (Sounds like C++, doesn't it? But it's written in C.) I can guide you through the upgrade if you're willing to devote the time. It's a difficult project to begin because it involves rewriting an already-working application. :-/ An easy-to-understand example of an ADT is located at http://classgrades.org . 1) Press the <TryMe> button. 2) Select the <View Diagrams> link and then view classgrades_data_structure.pdf . 3) Select the <View Source> link and then view any of the *.[ch] pairs. Then see how each ADT is represented in the pdf diagram. If you'll help me, I'll produce the Tuxpaint Data Structure Diagram. From this diagram, you'll see how easily the application's objects will fit in place. -- Tim Riley |
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From: Ben A. <sy...@sa...> - 2006-01-13 14:48:25
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Ludovic's suggestions seem reasonable. What do you think? I'll add FAQ.txt in the next Debian package release. I have added an edited version of his suggested message text in CVS. Please review & comment. Ben |
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From: Bill K. <nb...@so...> - 2006-01-13 07:24:22
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On Thu, Jan 12, 2006 at 06:49:14PM -0800, Mark K. Kim wrote: > Umm... if things go according to plan I should have a job by then so I'll > be busy. =P But I'll keep it in mind and let you know if I'm still > jobless by then! Cool! But really, though, good luck job-hunting! (You looking specifically for that area? Or are you willing to move?) > When is the deadline for the registration? It doesn't > say on the website. Yeah, no idea. :^) Thanks and good luck! -bill! |
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From: Calvin A. <ca...@ma...> - 2006-01-12 17:06:58
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That timing works for me. I recieved 2 G4 ibooks that I planned to use for this issue. However neither came with a power supply so I'm waiting on an ebay purchase b4 I can get started with the setup. I don't plan on an Xcode setup tho. I will be using the older MPW stuff. To my knowlege Xcode stuff only works back to 10.2-ish which leaves everyone below that out in the cold :( . I could be very wrong so someone more authorative should set me straight if need be... I have dabbled with OS9 issue a little but getting around the includes issues stumped me hard. Seems to me the i18n stuff would have to go to get around it but I don't believe that to be worth the effort since way too much is lost. Cal... > -------- Original Message -------- > Subject: Re: [Tuxpaint-devel] Tux Paint for earlier OS X? - plus, get > me up to speed! > From: Martin Fuhrer <mf...@gm...> > Date: Tue, January 10, 2006 9:30 pm > To: tux...@li... > Cc: Bill Kendrick <nb...@so...> > > I haven't yet had a chance to revisit Tux Paint with OS X 10.2.8 (or > OS 9), but I'd be happy to guide you through the XCode project. > Perhaps we can shoot for a tentative date, say Monday Jan 16 at 8pm > (MST), in case other devs want to join in? > > Martin > > On 9-Jan-06, at 2:47 PM, Bill Kendrick wrote: > > > > > Any word on Tux Paint supporting Mac OS X 10.2.8? > > (Also, I seem to recall talk of Mac OS 9?) > > > > I'd like to get set up to build Tux Paint myself (for testing, and > > perhaps for release) on the Mac mini that icculus.org gave me > > (now that I have KVM + PS2->USB that _works_ with the Mac!). > > > > Perhaps one day some of us can sit in IRC on channel #tux4kids on > > Freenode and someone can walk me through the steps for the > > preferred setup > > (XCode?)... > > > > Thanks! > > > > -- > > -bill! > > bi...@ne... > > http://www.newbreedsoftware.com/ > > > > > > ------------------------------------------------------- > > This SF.net email is sponsored by: Splunk Inc. Do you grep through > > log files > > for problems? Stop! Download the new AJAX search engine that makes > > searching your log files as easy as surfing the web. DOWNLOAD > > SPLUNK! > > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > > _______________________________________________ > > Tuxpaint-devel mailing list > > Tux...@li... > > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel |
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From: Martin F. <mf...@gm...> - 2006-01-11 03:30:26
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I haven't yet had a chance to revisit Tux Paint with OS X 10.2.8 (or OS 9), but I'd be happy to guide you through the XCode project. Perhaps we can shoot for a tentative date, say Monday Jan 16 at 8pm (MST), in case other devs want to join in? Martin On 9-Jan-06, at 2:47 PM, Bill Kendrick wrote: > > Any word on Tux Paint supporting Mac OS X 10.2.8? > (Also, I seem to recall talk of Mac OS 9?) > > I'd like to get set up to build Tux Paint myself (for testing, and > perhaps for release) on the Mac mini that icculus.org gave me > (now that I have KVM + PS2->USB that _works_ with the Mac!). > > Perhaps one day some of us can sit in IRC on channel #tux4kids on > Freenode and someone can walk me through the steps for the > preferred setup > (XCode?)... > > Thanks! > > -- > -bill! > bi...@ne... > http://www.newbreedsoftware.com/ > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through > log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD > SPLUNK! > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel |
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From: Bill K. <nb...@so...> - 2006-01-10 01:09:51
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(To others; sorry for the noise!) Mark - I cannot email you: > <tuxpaint-dev [AT] [...] .org> > (reason: 554 The message was rejected because it contains prohibited > virus or spam content) I guess maybe that addr. is closed? ANyway, I was looking for help regarding the Vietnamese font. (Back in April 2004 you, Le Quang and I were talking.) Thx! -bill! |
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From: Bill K. <nb...@so...> - 2006-01-09 21:47:20
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Any word on Tux Paint supporting Mac OS X 10.2.8? (Also, I seem to recall talk of Mac OS 9?) I'd like to get set up to build Tux Paint myself (for testing, and perhaps for release) on the Mac mini that icculus.org gave me (now that I have KVM + PS2->USB that _works_ with the Mac!). Perhaps one day some of us can sit in IRC on channel #tux4kids on Freenode and someone can walk me through the steps for the preferred setup (XCode?)... Thanks! -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
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From: Bill K. <nb...@so...> - 2006-01-09 18:29:03
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I've picked my 12 favorite images drawn by children using Tux Paint (from the Tux Paint gallery [1]) and have created a 2006 wall calendar at CafePress [2]: http://www.cafepress.com/newbreedsw.43065668 This is part of the collection of Tux Paint-related merchandise that's available. [3] Enjoy! [1] http://www.newbreedsoftware.com/tuxpaint/gallery/ [2] http://www.cafepress.com/ [3] http://www.newbreedsoftware.com/tuxpaint/merchandise/ -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
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From: Bill K. <nb...@so...> - 2006-01-08 12:46:56
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I've gotten a lot of survey responses from folks in the Netherlands who found Tux Paint via "HCC". I finally searched, and found this: http://www.hccmagazine.nl/ (Wow, on the front page, even! :^) ) I believe it's a web magazine for hcc!net, a large Dutch ISP. So that's probably why so many people have seen it -- probably default home page in their browsers. :^) -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |
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From: John P. <jo...@jo...> - 2006-01-05 10:56:26
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Hi All, I've had a go at fixing the input composition problem on Windows for simple cases like Spanish and German (French? Italian?). Seems to work OK on WinXP and Win98, and I believe it will work on Win95, but I don't have a Win95 machine to test on. Here is a link to a test version: http://johnnypops.demon.co.uk/files/tuxpaint-0.9.15/tuxpaint-0.9.15-unicode-test.zip (size 190K). Just drop the replacement files over the existing ones in the tuxpaint directory. It includes a new 'tuxpaint.exe' and a new 'SDL.dll' with only the 'windib' driver and a small patch to make the Unicode field of SDL_keysym contain a UTF-16 character. No extra dependency e.g. iconv was required for 'SDL.dll' as I was able to use MultiByteToWideChar() to convert from the code-page dependent ANSI character to a UTF-16 one. I also had to make a few changes to Tux Paint as the existing code wasn't handling the characters from SDL correctly (as bill! predicted). The modified Tux Paint code builds OK on Linux, and the non-composed characters above 127 are correctly displayed. I assume the faulty composed characters are a problem with the X11 back-end and will look into it later. Here is a link to patches for SDL-1.2.9 and the current Tux Paint CVS: http://johnnypops.demon.co.uk/files/tuxpaint-0.9.15/unicode-patch-sdl-and-tuxpaint.zip I would appreciate some testing. I've tried with German (I've got a German keyboard for testing) and Spanish (learning the keys by trial-and-error). You might need to experiment with the fonts a bit - not all of them display correctly. Good Luck, I'm off to get some sleep, John Popplewell. P.S. I tried to have a look at SDL_inputmethod first, but was unable to get the source-code from SourceForge :-( |
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From: Karl O. H. <ka...@hu...> - 2006-01-04 22:40:05
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Tysdag 27 desember 2005 22:37 skreiv Bill Kendrick: >=A0 http://www.sonic.net/~nbs/sdl_pango.png > >Eventually we'll need to use this to handle some more complicated >scripts, such as Arabic, I think. Yes. Pango is really state of the art when it comes to rendering complex=20 scripts, and is the only usuable solution for this (unless you want to swit= ch=20 to Qt 4 ;-) =2D-=20 Karl Ove Hufthammer |
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From: John P. <jo...@jo...> - 2006-01-04 20:54:17
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On Wed, Jan 04, 2006 at 11:20:01AM -0800, Bill Kendrick wrote: > On Tue, Jan 03, 2006 at 12:07:48AM -0300, Gabriel Gazzán wrote: > > I'm having problems with spanish accented characters in Tux Paint Text tool in > > 0.9.15-2 under Windows. > > Accenter characters simply don't appear. > > Hi Gabriel. This is the direct fault of Tux Paint, but I'm not 100% sure > how well the underlying SDL library can support this. I sadly haven't > looked into it. > > I wonder, I can set up a "dead keys" system on my KDE desktop at home, > so that if I type ['] then [a], it will show "á", for example. However, > I'm not sure if SDL would pick that up. > > I suppose I should test it. :) > Hi Bill, I did that on Windows and tried some of the SDL test programs - they don't work properly either. Looking at the SDL documentation Wiki, I can't find a definitive statement about the 'Uint16 unicode;' field in SDL_keysym. Is it correct to assume that it is UTF8? I'm looking at a bodge that would cause 'SDL.dll' to depend on 'libiconv-2.dll' and use it to convert from UTF-16 (NT/2K/XP) or some horrible 8-bit (code-page) character (Win9x/ME) into UTF-8. I would probably dump the SDL 'directx' driver at the same time as it seems to be part of the problem. I didn't realise that the X11 SDL backend has the same problem. I just tried on KDE and whilst the terminal (and most of everything else) works ok, Tux Paint and the SDL 'checkkeys' program don't. Oh, well... > > The whole issue of "I can't enter characters in [my favorite language]" > is a known one, and has lived in the TODO list in the past, and is now > listed in the Bug Tracker at SourceForge: > > http://sourceforge.net/tracker/index.php?func=detail&aid=1070414&group_id=66938&atid=516295 > > > -bill! SDL_inputmethod looks like a good solution for CJK languages, but surely SDL would benfit from working composition for e.g. Spanish? I'll cast my eye over it (it's probably horrible, isn't it :-), cheers, John. |
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From: Bill K. <nb...@so...> - 2006-01-04 19:21:04
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On Wed, Jan 04, 2006 at 05:20:41PM +0000, John Popplewell wrote: > I've had a look at this and it seems to be an SDL (on Windows) problem. > Even if it can't be solved for the general case, it's pretty poor that > it doesn't handle Spanish! Any help would be great. :^) > We're in the fortunate postion of being able to ship a custom version of > SDL, if neccessary, so it can probably be fixed - I'll look into it .... Well, speak for yourself. (Well, Windows, Mac OS X, and Klik :^) ) -bill! |
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From: Bill K. <nb...@so...> - 2006-01-04 19:20:16
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On Tue, Jan 03, 2006 at 12:07:48AM -0300, Gabriel Gazz=E1n wrote: > I'm having problems with spanish accented characters in Tux Paint Text = tool in=20 > 0.9.15-2 under Windows. > Accenter characters simply don't appear. Hi Gabriel. This is the direct fault of Tux Paint, but I'm not 100% sure how well the underlying SDL library can support this. I sadly haven't looked into it. I wonder, I can set up a "dead keys" system on my KDE desktop at home, so that if I type ['] then [a], it will show "=E1", for example. However= , I'm not sure if SDL would pick that up. I suppose I should test it. :) The whole issue of "I can't enter characters in [my favorite language]" is a known one, and has lived in the TODO list in the past, and is now listed in the Bug Tracker at SourceForge: http://sourceforge.net/tracker/index.php?func=3Ddetail&aid=3D1070414&gr= oup_id=3D66938&atid=3D516295 -bill! |
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From: John P. <jo...@jo...> - 2006-01-04 17:38:34
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On Tue, Jan 03, 2006 at 12:44:23AM -0300, Gabriel Gazzán wrote: > After I installed 0.9.15-2 I've had a hard time finding the saved images. > Only now that I went to the web page I've learned that they are in a new > location now (I know, my fault for not reading the documentation) :) > I think the docs were out of date for a while there (thanks bill!). > But, what motivates this message is that I find the new location not suitable > for user created documents. > "C:\Documents and Settings\(user name)\Application Data\TuxPaint\whatever" > could be used for saving configuration data, but it's not a place intended for > direct user access and so it's a strange place for TuxPaint user images to be > saved. > > I think the best place for saving user images would be: > C:\Documents and Settings\(user name)\My Documents\TuxPaint\ > or something like that, since it's easily accessible for users to backup the > images, do mainteinance, etc. > > Well, just my opinion... > Thanks for listening. :) > Hi Gabriel, I considered putting the images somewhere like that when I moved them from the application directory (what about My Pictures/TuxPaint?) but currently the images, configuration and temporary files are "mixed up" in the same directory. So I punted and just made sure they went somewhere per-user that Tux Paint was guaranteed to be able to write to. Having separately configurable image, config and temp directories would allow this structure to be rearranged so that the images are at the top-level. One work-round would be for Tux Paint to (optionally) make a Windows-style shortcut to the "C:/Documents and Settings/(user name)/Application Data/TuxPaint/saved/" directory, in "My Documents" when the user starts it. I don't know if this would help with backup procedures though, best regards, John Popplewell. |
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From: John P. <jo...@jo...> - 2006-01-04 17:20:51
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On Tue, Jan 03, 2006 at 12:07:48AM -0300, Gabriel Gazzán wrote: > I'm having problems with spanish accented characters in Tux Paint Text tool in > 0.9.15-2 under Windows. > Accenter characters simply don't appear. > Hi Gabriel, I've had a look at this and it seems to be an SDL (on Windows) problem. Even if it can't be solved for the general case, it's pretty poor that it doesn't handle Spanish! We're in the fortunate postion of being able to ship a custom version of SDL, if neccessary, so it can probably be fixed - I'll look into it .... best regards, John Popplewell. > Gabriel > > > Conectese mas rapido y ahorre hasta un 50% > Tel. 0909.2030 => $0,15 el minuto IVA incluido > ______________________________________________________ > http://www.internet.com.uy - En Uruguay somos internet > > > Conectese mas rapido y ahorre hasta un 50% > Tel. 0909.2030 => $0,15 el minuto IVA incluido > ______________________________________________________ > http://www.internet.com.uy - En Uruguay somos internet > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |