The new grshader.cpp file does not compile on OS X (Yosemite).
Full log is attached.
There are many errors like these:
/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note:
candidate function not viable: cannot convert argument of incomplete type
'GLhandleARB' (aka 'void *') to 'GLuint' (aka 'unsigned int')
extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* ...
^
/Users/joe/source/sd-head/src/modules/graphic/ssggraph/grshader.cpp:325:4: error:
no matching function for call to 'glCompileShader'
glCompileShader(vertex);
Sorry Joe I don't know OSX ... any idea for solved this ?
Xavier, is the shader used for the new live weather? I can't see where it is used in ssggraph. Maybe we can disable it on Mac?
[r6786] grshader removed from Mac compiles.
Need to verify that everything still works.
Related
Commit: [r6786]
Last edit: beaglejoe 2020-08-29