There are many other fixes and improvements only available from the nightly builds, so I would strongly recommend you to use them until v2.5.0 is released. Despite the "experimental" label, these are rather stable builds since we rarely break the main branch.
This is a known issue in v2.4.2 that was fixed by https://forge.a-lec.org/speed-dreams/speed-dreams-code/pulls/250 around 8 months ago. I would recommend you to try again with one of the nightly builds: https://www.speed-dreams.net/en/downloads#nightly
Thanks for understanding. Please feel free to chat in the Matrix/XMPP rooms.
Thank you for the extensive testing and the kind words! Unsure whether Desktop Environment makes any difference for running the game? Not AFAIK. However, running the ssggraph engine on Wayland is not possible . This is why osggraph was made the default graphics engine for the nightly builds. The library behind ssggraph (PLib) has been obsolete for decades now, so it is kept for compatibility with older hardware only.
Good point, thanks. I had missed to find this information before re-uploading the car. So, until the licensing issues are addressed, the ls2-bavaria-nb has been removed from the repositories.
Looks like I missed to upload this car for some unknown reason. It is now available from https://forge.a-lec.org/speed-dreams/ls2-bavaria-nb and also from the in-game download manager.
Discussion follows at https://forge.a-lec.org/plinio/TrackDreams/issues/1#issue-2928
All assets previously hosted by https://forge.a-lec.org have been moved to https://files.speed-dreams.net , including the 67gp-mango-ms7, so everything should be working fine now. Regards, Xavi On 8/1/26 14:00, Cheems1102 wrote: Same here, except for just one unit—the Mango MS7—which has a hash mismatch. Attachments: Screenshot From 2026-08-01 18-51-03.png https://sourceforge.net/p/speed-dreams/discussion/865036/thread/3448e7f272/48bf/attachment/Screenshot%20From%202026-08-01%2018-51-03.png (sourceforge.net)...