User Activity

  • Posted a comment on discussion Development on Speed Dreams : an Open Motorsport Sim

    This is a known issue in v2.4.2 that was fixed by https://forge.a-lec.org/speed-dreams/speed-dreams-code/pulls/250 around 8 months ago. I would recommend you to try again with one of the nightly builds: https://www.speed-dreams.net/en/downloads#nightly

  • Posted a comment on discussion Open Discussion on Speed Dreams : an Open Motorsport Sim

    Thanks for understanding. Please feel free to chat in the Matrix/XMPP rooms.

  • Posted a comment on discussion Help on Speed Dreams : an Open Motorsport Sim

    Thank you for the extensive testing and the kind words! Unsure whether Desktop Environment makes any difference for running the game? Not AFAIK. However, running the ssggraph engine on Wayland is not possible . This is why osggraph was made the default graphics engine for the nightly builds. The library behind ssggraph (PLib) has been obsolete for decades now, so it is kept for compatibility with older hardware only.

  • Posted a comment on discussion SD Cars on Speed Dreams : an Open Motorsport Sim

    Good point, thanks. I had missed to find this information before re-uploading the car. So, until the licensing issues are addressed, the ls2-bavaria-nb has been removed from the repositories.

  • Posted a comment on discussion SD Cars on Speed Dreams : an Open Motorsport Sim

    Looks like I missed to upload this car for some unknown reason. It is now available from https://forge.a-lec.org/speed-dreams/ls2-bavaria-nb and also from the in-game download manager.

  • Posted a comment on discussion Open Discussion on Speed Dreams : an Open Motorsport Sim

    Discussion follows at https://forge.a-lec.org/plinio/TrackDreams/issues/1#issue-2928

  • Posted a comment on discussion Help on Speed Dreams : an Open Motorsport Sim

    All assets previously hosted by https://forge.a-lec.org have been moved to https://files.speed-dreams.net , including the 67gp-mango-ms7, so everything should be working fine now. Regards, Xavi On 8/1/26 14:00, Cheems1102 wrote: Same here, except for just one unit—the Mango MS7—which has a hash mismatch. Attachments: Screenshot From 2026-08-01 18-51-03.png https://sourceforge.net/p/speed-dreams/discussion/865036/thread/3448e7f272/48bf/attachment/Screenshot%20From%202026-08-01%2018-51-03.png (sourceforge.net)...

  • Posted a comment on ticket #1270 on Speed Dreams : an Open Motorsport Sim

    @gibboris please mind new tickets should be reported to https://forge.a-lec.org/speed-dreams/speed-dreams-code/issues This SourceForge account has been deprecated for over a year and will be eventually deleted. OTOH we are already aware of the issue you have described. Take into account our nightly builds already assign osggraph as the default graphics engine, among many other improvements and bugfixes. I encourage you to use the nightly builds in the meantime. Unfortunately, we do not ship Flatpak...

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Username:
xavi92
Joined:
2017-10-23 21:33:31

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