From: Tom Low-S. <to...@lo...> - 2013-11-04 21:51:55
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On Mon, Nov 04, 2013 at 04:13:55PM -0500, si...@mu... wrote: > > On Mon, Nov 04, 2013 at 02:34:43PM +0000, xavier bertaux wrote: > >> Hi All, > >> > >> can you said me what you did on SD 2.1 for each dev ? > >> I must updated credits.xml and readme.txt for these Release ... if you > >> have closed some tickets said me too. > >> > >> I forgot Tom too on credit page for his work on network ... I do > > > > Still here. :) Been distracted by iRacing recently. > > and you admit that here...? ;-) Research. :) Only half joking, actually, since I have zero experience with commercial racing sims. Been trying rFactor as well. I have a much better idea of where SD stands now. > > > > > Now that more people have access to network race mode, an organized > > stress test with a large field of cars may be a good idea. The network > > code is the least tested code in this release. > > Network play is probably hugely affected by network quality, I'm on a > really bad/laggy/low bandwidth connection. What are the minimal > requirements? No idea. Latency is more of a problem than bandwidth. The packets are not large at all. > > Can test locally with a number of machines. If you can test with more than three or four machines, it would exceed any tests that have been done before. -- Tom Low-Shang Cell 416 857 7013 GTalk/Jabber tom...@gm... |