From: Speed D. <no...@so...> - 2013-02-21 14:51:05
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#762: OpenGL texture filter options are missing -------------------------+-------------------------------------------------- Reporter: area42 | Owner: rvlander Type: enhancement | Status: assigned Priority: major | Milestone: 2.1.0 Component: Graphics | Version: 2.0.0 Keywords: | -------------------------+-------------------------------------------------- Changes (by rvlander): * owner: somebody => rvlander * status: new => assigned * type: defect => enhancement Comment: Anisotropic filtering does not seem to be directly available in PLIB. I am investigating whether we can do it indirectly or not (via grtexture.cpp). Note that this filtering is provided by OpenGL only trough extensions (this may cause hardware and OS incompatibilities). -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/762#comment:1> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |