From: Speed D. <no...@so...> - 2012-10-08 13:08:32
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#763: pause screen must be desactivate with network -------------------------------+-------------------------------------------- Reporter: torcs-ng | Owner: somebody Type: defect | Status: new Priority: major | Milestone: to be defined Component: Network interface | Version: 2.1.0-dev Keywords: pause network | -------------------------------+-------------------------------------------- Comment(by pouillot): +1 (even if quite more complicated to implement given the way it works now). And it would be good, when not "networking", to keep the CPU and GPU cool and quiet when the game is paused (just as it goes now). I could write a Wiki page explaining the top level layers of the event processing / computation + graphics loops and call graph between the race engine and the menu GUI module ... but don't expect it before weeks :-( -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/763#comment:2> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |